2140s

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Summary

  • This decade marks the end of the 'Boomer Era'.[1]
  • Earth’s transports and lone patrol vessels are being lost to an unidentified enemy.[2]
  • The UESF operates in an area far away from established support bases, relying mainly on what the local colonies and their often irregular supply convoys can offer; numerous tender ships have to be fielded to support the operations.[3]
  • UESF military doctrine is based on the experiences of the rather lopsided battles against unorganized feline Xindi forces in what were actually just peacetime police operations.[4]
  • Late decade: Earth's technological escalation is firmly focused on what is termed 'escape velocity', a warp five engine.[5]
  • The UESF realizes a dedicated scientific platform could provide a military benefit, especially in the way of subspace constant mapping and interstellar cartography.[6]
  • The Andorian Imperial Guard makes significant strides in the range of its battle vessels, to the point of concern for its neighbors (particularly the Vulcans).[7]


Years


Events

  • By this decade, the whole Messier design philosophy was recognized as a dead end.[8]


References





2130s Category:Timeline
22nd century
2150s