Build:Resistance: Difference between revisions

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==4.3 Resistance==
==4.3 Resistance==
(Required)
'''(Required)'''<br>
'''Cost:''' Base amount of 2 per hull (outer & inner) free. Additional 3 SUs per +2 points per hull, with a maximum of 8 for pre-[[2291]] and 10 for post-[[2290]] ships.


Cost: Base amount of 2 per hull (outer & inner) free. Additional 3 SUs per +2 points per hull, with a maximum of 8 for pre-[[2291]] and 10 for post-[[2290]] ships.
While starships primarily rely upon their shields for protection against outside sources of damage, hulls themselves provide a small amount of additional protection against attacks that penetrate the shields. This is known as Resistance. Both the outer and inner hulls provide Resistance; it is bought separately for each hull. Each has 2 points of Resistance automatically and for free. Only the strongest, most powerful ships max out the Resistance; most make due with 4 or 6 points (military; 2 or 3 civilian) in the [[23rd century]] and 6 or 8 (military; 4 or 5 civilian) in the [[24th century|24th]].


While starships primarily rely upon their shields for protection against outside sources of damage, hulls themselves provide a small amount of additional protection against attacks that penetrate the shields. This is known as Resistance.  Both the outer and inner hulls provide Resistance; it is bought separately for each hull. Each has 2 points of Resistance automatically and for free. Only the strongest, most powerful ships max out the Resistance; most make due with 4 or 6 points (military; 2 or 3 civilian) in the 23rd century and 6 or 8 (military; 4 or 5 civilian) in the 24th.
Resistance does not protect against many forms of hull stress which affect the entire vessel; that’s the function of the SIF.


Resistance does not protect against many forms of hull stress which affect the entire vessel; that’s the function of the SIF.
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==Construction Rules Index==
==Construction Rules Index==
*[[Construction Rules|Back to the Table of Contents]]
* [[Construction Rules|Back to the Table of Contents]]
*[[Build: Hull|Back to Chapter 4.0: Hull]]
* [[Build: Hull|Back to Chapter 4.0: Hull]]
 




[[Category:Build|{{PAGENAME}}]][[Category: Build (Hull)|{{PAGENAME}}]]
[[Category:Build|{{PAGENAME}}]]
[[Category: Build (Hull)|{{PAGENAME}}]]

Revision as of 12:07, 3 August 2023

4.3 Resistance

(Required)
Cost: Base amount of 2 per hull (outer & inner) free. Additional 3 SUs per +2 points per hull, with a maximum of 8 for pre-2291 and 10 for post-2290 ships.

While starships primarily rely upon their shields for protection against outside sources of damage, hulls themselves provide a small amount of additional protection against attacks that penetrate the shields. This is known as Resistance. Both the outer and inner hulls provide Resistance; it is bought separately for each hull. Each has 2 points of Resistance automatically and for free. Only the strongest, most powerful ships max out the Resistance; most make due with 4 or 6 points (military; 2 or 3 civilian) in the 23rd century and 6 or 8 (military; 4 or 5 civilian) in the 24th.

Resistance does not protect against many forms of hull stress which affect the entire vessel; that’s the function of the SIF.




Construction Rules Index