Build:Resistance: Difference between revisions
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==4.3 Resistance== | ==4.3 Resistance== | ||
(Required) | '''(Required)'''<br> | ||
'''Cost:''' Base amount of 2 per hull (outer & inner) free. Additional 3 SUs per +2 points per hull, with a maximum of 8 additional for pre-[[2291]] and 10 additional for post-[[2290]] ships.<br> | |||
'''Power Requirement:''' none | |||
While starships primarily rely upon their shields for protection against outside sources of damage, hulls themselves provide a small amount of additional protection against attacks that penetrate the shields. This is known as Resistance. | |||
Both the outer and inner hulls provide Resistance; it is bought separately for each hull. Each has 2 points of Resistance automatically and for free. Each may have up to an additional 8 points of Resistance, at a cost of 3 SUs per 2 points. Thus, the | |||
maximum Resistance a ship can have, 20 (10 per hull), costs 24 SUs. | |||
Only the strongest, most powerful ships max out the Resistance; most make due with 4 or 6 points (military; 2 or 3 civilian) in the [[23rd century]] and 6 or 8 (military; 4 or 5 civilian) in the [[24th century|24th]]. | |||
Resistance does not protect against many forms of hull stress which affect the entire vessel; that’s the function of the [[Build:Structural Integrity Field|SIF]]. | |||
---- | ---- | ||
==SFC Technology Index== | |||
The '''Resistance''' of a starship (small craft, station, ''et al'') is a feature manufactured by the shipwright specifically for the ship contracted. As such, resistance has no index. | |||
==Construction Rules Index== | ==Construction Rules Index== | ||
*[[Construction Rules|Back to the Table of Contents]] | * [[Construction Rules|Back to the Table of Contents]] | ||
*[[Hull | * [[Build: Hull|Back to Chapter 4.0: Hull]] | ||
* [[Build: Ablative Armor|On to Ablative Armor]] | |||
[[Category:Build|{{PAGENAME}}]][[Category: Build (Hull)|{{PAGENAME}}]] | [[Category: Build|{{PAGENAME}}]] | ||
:[[Category: Build (Hull)|{{PAGENAME}}]] | |||
Latest revision as of 11:25, 12 September 2026
4.3 Resistance
(Required)
Cost: Base amount of 2 per hull (outer & inner) free. Additional 3 SUs per +2 points per hull, with a maximum of 8 additional for pre-2291 and 10 additional for post-2290 ships.
Power Requirement: none
While starships primarily rely upon their shields for protection against outside sources of damage, hulls themselves provide a small amount of additional protection against attacks that penetrate the shields. This is known as Resistance.
Both the outer and inner hulls provide Resistance; it is bought separately for each hull. Each has 2 points of Resistance automatically and for free. Each may have up to an additional 8 points of Resistance, at a cost of 3 SUs per 2 points. Thus, the maximum Resistance a ship can have, 20 (10 per hull), costs 24 SUs.
Only the strongest, most powerful ships max out the Resistance; most make due with 4 or 6 points (military; 2 or 3 civilian) in the 23rd century and 6 or 8 (military; 4 or 5 civilian) in the 24th.
Resistance does not protect against many forms of hull stress which affect the entire vessel; that’s the function of the SIF.
SFC Technology Index
The Resistance of a starship (small craft, station, et al) is a feature manufactured by the shipwright specifically for the ship contracted. As such, resistance has no index.