Build:Metaphasic Shields: Difference between revisions

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==9.15 Multiphasic Shields==
==9.15 Multiphasic Shields==
Cost: same as per normal shields
'''Cost:''' same as per normal shields <br>
'''Available:''' [[2369]]


Available: [[2369]]
Developed in [[2369]] by a Ferengi scientist, Dr. [[Reyga]], the metaphasic shield generates overlapping low-level subspace fields. This causes anything within those fields to partially enter subspace, which provides a high level of protection against phenomena in normal space.  
 
Developed in 2369 by a Ferengi scientist, Dr. Reyga, the metaphasic shield generates overlapping low-level subspace fields. This causes anything within those fields to partially enter subspace, which provides a high level of protection against phenomena in normal space.  


Metaphasic shields have the same SU cost as normal shields. However, their Protection and Threshold are triple that of a normal deflector shield. Among other things, this allows a ship with a metaphasic shield to safely enter and spend time in the coronae of stars. (For obvious reasons, metaphasic shields can significantly unbalance a Star Trek roleplaying game series; Narrators should be very, very cautious about allowing players to have metaphasic shields for their ships.)
Metaphasic shields have the same SU cost as normal shields. However, their Protection and Threshold are triple that of a normal deflector shield. Among other things, this allows a ship with a metaphasic shield to safely enter and spend time in the coronae of stars. (For obvious reasons, metaphasic shields can significantly unbalance a Star Trek roleplaying game series; Narrators should be very, very cautious about allowing players to have metaphasic shields for their ships.)
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[[Category: Build|{{PAGENAME}}]]
[[Category: Build (Tactical Systems)|{{PAGENAME}}]]
[[Category: Build (Tactical Systems)|{{PAGENAME}}]]

Revision as of 02:58, 4 August 2023

9.15 Multiphasic Shields

Cost: same as per normal shields
Available: 2369

Developed in 2369 by a Ferengi scientist, Dr. Reyga, the metaphasic shield generates overlapping low-level subspace fields. This causes anything within those fields to partially enter subspace, which provides a high level of protection against phenomena in normal space.

Metaphasic shields have the same SU cost as normal shields. However, their Protection and Threshold are triple that of a normal deflector shield. Among other things, this allows a ship with a metaphasic shield to safely enter and spend time in the coronae of stars. (For obvious reasons, metaphasic shields can significantly unbalance a Star Trek roleplaying game series; Narrators should be very, very cautious about allowing players to have metaphasic shields for their ships.)




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