Build:Metaphasic Shields: Difference between revisions

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Metaphasic shields have the same SU cost as normal shields. However, their Protection and Threshold are triple that of a normal deflector shield. Among other things, this allows a ship with a metaphasic shield to safely enter and spend time in the coronae of stars. (For obvious reasons, metaphasic shields can significantly unbalance a Star Trek roleplaying game series; Narrators should be very, very cautious about allowing players to have metaphasic shields for their ships.)
Metaphasic shields have the same SU cost as normal shields. However, their Protection and Threshold are triple that of a normal deflector shield. Among other things, this allows a ship with a metaphasic shield to safely enter and spend time in the coronae of stars. (For obvious reasons, metaphasic shields can significantly unbalance a Star Trek roleplaying game series; Narrators should be very, very cautious about allowing players to have metaphasic shields for their ships.)
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==Construction Rules Index==
==Construction Rules Index==
*[[Construction Rules|Back to the Table of Contents]]
* [[Construction Rules|Back to the Table of Contents]]
*[[Tactical Systems (Build)|Back to Chapter 9.0: Tactical Systems]]
* [[Build: Tactical Systems|Back to Chapter 9.0: Tactical Systems]]
 




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[[Category:Build|{{PAGENAME}}]]
[[Category: Build (Tactical Systems)|{{PAGENAME}}]]

Revision as of 02:11, 4 August 2023

9.15 Multiphasic Shields

Cost: same as per normal shields

Available: 2369

Developed in 2369 by a Ferengi scientist, Dr. Reyga, the metaphasic shield generates overlapping low-level subspace fields. This causes anything within those fields to partially enter subspace, which provides a high level of protection against phenomena in normal space.

Metaphasic shields have the same SU cost as normal shields. However, their Protection and Threshold are triple that of a normal deflector shield. Among other things, this allows a ship with a metaphasic shield to safely enter and spend time in the coronae of stars. (For obvious reasons, metaphasic shields can significantly unbalance a Star Trek roleplaying game series; Narrators should be very, very cautious about allowing players to have metaphasic shields for their ships.)




Construction Rules Index