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! style="background:#808080 | Pre-Interstellar (IND-3) | ! style="background:#808080 | Pre-Interstellar (IND-3) | ||
|- | |- | ||
| style="background:#9E9E9E | '''Militia''' | | style="background:#9E9E9E | '''Militia''' (1988) | ||
| <!--template--> (inf) CC99 | | <!--template--> (inf) CC99 | ||
| <!--purchase RPs--> n/a | | <!--purchase RPs--> n/a | ||
| Line 29: | Line 29: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Regulars''' | | style="background:#9E9E9E | '''Regulars''' (1988) | ||
| <!--template--> (inf) CC99 | | <!--template--> (inf) CC99 | ||
| <!--purchase RPs--> 25 | | <!--purchase RPs--> 25 | ||
| Line 41: | Line 41: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Marines''' | | style="background:#9E9E9E | '''Marines''' (1988) | ||
| <!--template--> (inf) CC99 | | <!--template--> (inf) CC99 | ||
| <!--purchase RPs--> 50 | | <!--purchase RPs--> 50 | ||
| Line 67: | Line 67: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Militia''' | | style="background:#9E9E9E | '''Militia''' (2208) | ||
| <!--template--> (inf) CG1e111 | | <!--template--> (inf) CG1e111 | ||
| <!--purchase RPs--> n/a | | <!--purchase RPs--> n/a | ||
| Line 79: | Line 79: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Militia''' (other) | | style="background:#9E9E9E | '''Militia''' (other) (2208) | ||
| <!--template--> (inf) CG2e112 | | <!--template--> (inf) CG2e112 | ||
| <!--purchase RPs--> 25 | | <!--purchase RPs--> 25 | ||
| Line 91: | Line 91: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''National Guard''' | | style="background:#9E9E9E | '''National Guard''' (2208) | ||
| <!--template--> (inf) CC82 | | <!--template--> (inf) CC82 | ||
| <!--purchase RPs--> 25 | | <!--purchase RPs--> 25 | ||
| Line 103: | Line 103: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Commando''' | | style="background:#9E9E9E | '''Commando''' (2208) | ||
| <!--template--> (inf) CG2e149 | | <!--template--> (inf) CG2e149 | ||
| <!--purchase RPs--> 50 | | <!--purchase RPs--> 50 | ||
| Line 115: | Line 115: | ||
| <!--notes--> compact, marine | | <!--notes--> compact, marine | ||
|- | |- | ||
| style="background:#9E9E9E | '''Light Infantry''' | | style="background:#9E9E9E | '''Light Infantry''' (2208) | ||
| <!--template--> (inf) CG2e112 | | <!--template--> (inf) CG2e112 | ||
| <!--purchase RPs--> 50 | | <!--purchase RPs--> 50 | ||
| Line 127: | Line 127: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Medium Infantry''' | | style="background:#9E9E9E | '''Medium Infantry''' (2208) | ||
| <!--template--> (inf) CG2e112 | | <!--template--> (inf) CG2e112 | ||
| <!--purchase RPs--> 75 | | <!--purchase RPs--> 75 | ||
| Line 139: | Line 139: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Regulars''' | | style="background:#9E9E9E | '''Regulars''' (2208) | ||
| <!--template--> (inf) CG1e111 | | <!--template--> (inf) CG1e111 | ||
| <!--purchase RPs--> 25 | | <!--purchase RPs--> 25 | ||
| Line 151: | Line 151: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Heavy Infantry''' | | style="background:#9E9E9E | '''Heavy Infantry''' (2208) | ||
| <!--template--> (inf) CG1e111 | | <!--template--> (inf) CG1e111 | ||
| <!--purchase RPs--> 100 | | <!--purchase RPs--> 100 | ||
| Line 163: | Line 163: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Light Marines''' | | style="background:#9E9E9E | '''Light Marines''' (2208) | ||
| <!--template--> (inf) CC82 | | <!--template--> (inf) CC82 | ||
| <!--purchase RPs--> 75 | | <!--purchase RPs--> 75 | ||
| Line 175: | Line 175: | ||
| <!--notes--> marine | | <!--notes--> marine | ||
|- | |- | ||
| style="background:#9E9E9E | '''Medium Marines''' | | style="background:#9E9E9E | '''Medium Marines''' (2208) | ||
| <!--template--> (inf) CC82 | | <!--template--> (inf) CC82 | ||
| <!--purchase RPs--> 125 | | <!--purchase RPs--> 125 | ||
| Line 187: | Line 187: | ||
| <!--notes--> marine | | <!--notes--> marine | ||
|- | |- | ||
| style="background:# | | style="background:#FF0000| '''Marines''' (2208) | ||
| <!--template--> (inf) CG2e112 | | <!--template--> (inf) CG2e112 | ||
| <!--purchase RPs--> 75 | | <!--purchase RPs--> 75 | ||
| Line 199: | Line 199: | ||
| <!--notes--> marine | | <!--notes--> marine | ||
|- | |- | ||
| style="background:#9E9E9E | '''Heavy Marines''' | | style="background:#9E9E9E | '''Heavy Marines''' (2208) | ||
| <!--template--> (inf) CC82 | | <!--template--> (inf) CC82 | ||
| <!--purchase RPs--> 150 | | <!--purchase RPs--> 150 | ||
| Line 211: | Line 211: | ||
| <!--notes--> marine | | <!--notes--> marine | ||
|- | |- | ||
| style="background:#9E9E9E | '''Elite Marines''' | | style="background:#9E9E9E | '''Elite Marines''' (2208) | ||
| <!--template--> (inf) CG2e112 | | <!--template--> (inf) CG2e112 | ||
| <!--purchase RPs--> 100 | | <!--purchase RPs--> 100 | ||
| Line 223: | Line 223: | ||
| <!--notes--> marine | | <!--notes--> marine | ||
|- | |- | ||
| style="background:#9E9E9E | '''Light Armor''' | | style="background:#9E9E9E | '''Light Armor''' (2208) | ||
| <!--template--> (arm) CC82(m) | | <!--template--> (arm) CC82(m) | ||
| <!--purchase RPs--> 50 | | <!--purchase RPs--> 50 | ||
| Line 235: | Line 235: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Medium Armor''' | | style="background:#9E9E9E | '''Medium Armor''' (2208) | ||
| <!--template--> (arm) CC82 | | <!--template--> (arm) CC82 | ||
| <!--purchase RPs--> 100 | | <!--purchase RPs--> 100 | ||
| Line 247: | Line 247: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Heavy Armor''' | | style="background:#9E9E9E | '''Heavy Armor''' (2208) | ||
| <!--template--> (arm) CC82 | | <!--template--> (arm) CC82 | ||
| <!--purchase RPs--> 150 | | <!--purchase RPs--> 150 | ||
| Line 259: | Line 259: | ||
| <!--notes--> | | <!--notes--> | ||
|- | |- | ||
| style="background:#9E9E9E | '''Military Police''' | | style="background:#9E9E9E | '''Military Police''' (2208) | ||
| <!--template--> (inf) CG2e149 | | <!--template--> (inf) CG2e149 | ||
| <!--purchase RPs--> 75 | | <!--purchase RPs--> 75 | ||
| Line 271: | Line 271: | ||
| <!--notes--> peacekeeper | | <!--notes--> peacekeeper | ||
|- | |- | ||
| style="background:#9E9E9E | '''Peacekeepers''' | | style="background:#9E9E9E | '''Peacekeepers''' (2208) | ||
| <!--template--> (inf) CG2e112 | | <!--template--> (inf) CG2e112 | ||
| <!--purchase RPs--> 75 | | <!--purchase RPs--> 75 | ||
| Line 375: | Line 375: | ||
|- | |- | ||
! style="background:#808080 | Expeditionary Units | ! style="background:#808080 | Expeditionary Units | ||
|- | |- | ||
| style="color:#FF0000" | '''Marine Armor''' | | style="color:#FF0000" | '''Marine Armor''' | ||
| Line 478: | Line 467: | ||
|- | |- | ||
| style="color:#FF0000" | '''MeSONs'''<br>(group)|| 1.25xx || yy | | style="color:#FF0000" | '''MeSONs'''<br>(group)|| 1.25xx || yy | ||
|- | |||
! style="background:#808080 | Infantry | |||
|- | |||
| '''Marine''' | |||
| <!--template--> Medium Marines (2208) | |||
| <!--purchase RPs--> 125 | |||
| <!--operational RPs--> 7.5 | |||
| <!--size--> 1,000 troops | |||
| <!--DV--> 5 | |||
| <!--GA--> 5 | |||
| <!--AA--> 2 | |||
| <!--DF--> d3 | |||
| <!--Attr--> | |||
| <!--notes--> marine | |||
|- | |- | ||
| '''Unit blank''' | | '''Unit blank''' | ||
| Line 517: | Line 520: | ||
** Modifying the value of one combat attribute is free if "taken" or added to another. Otherwise, adding or subtracting a value of 1 changes the purchase RPs by 12.5. | ** Modifying the value of one combat attribute is free if "taken" or added to another. Otherwise, adding or subtracting a value of 1 changes the purchase RPs by 12.5. | ||
** Adding or removing a special ground combat ability changes the purchase RPs by 25 (unless otherwise valued). | ** Adding or removing a special ground combat ability changes the purchase RPs by 25 (unless otherwise valued). | ||
* It may be helpful if the above chart is copied and updated upon the realization of the new "generation" of elements, moving the older to the talk page for reference. | |||
** As the D Factor reflects the level of training provided the type of element, Marines default to d3 for 2208 values, Regulars are d2, and less-professional or -capable elements will have the DF set to 0. | |||
Revision as of 11:52, 24 September 2024
| Element | Template | Purchase RPs |
Operational RPs (annual)1 |
Size | DV | GA | AA | DF | ATR | Special Notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Unit blank | troops/tanks/etc | |||||||||
| Pre-Interstellar (IND-3) | ||||||||||
| Militia (1988) | (inf) CC99 | n/a | n/a | 1,000 troops | 1 | 1 | 0 | 1 | ||
| Regulars (1988) | (inf) CC99 | 25 | 1.5 | 1,000 troops | 2 | 1 | d2 | 2 | ||
| Marines (1988) | (inf) CC99 | 50 | 3 | 1,000 troops | 2 | 2 | d2 | 2 | marine | |
| Base Units | ||||||||||
| Unit blank | troops/tanks/etc | |||||||||
| Militia (2208) | (inf) CG1e111 | n/a | n/a | 1,000 troops | 1 | 1 | 0 | 1 | ||
| Militia (other) (2208) | (inf) CG2e112 | 25 | 1.5 | 1,000 troops | 1 | 1 | 0 | d2 | 2 | |
| National Guard (2208) | (inf) CC82 | 25 | 1.5 | 1,000 troops | 2 | 2 | 0 | 0 | 2 | |
| Commando (2208) | (inf) CG2e149 | 50 | 4.25 | 1,000 troops | 1 | 1 | d3 | 1 | compact, marine | |
| Light Infantry (2208) | (inf) CG2e112 | 50 | 3 | 1,000 troops | 2 | 1 | 1 | d2 | 3 | |
| Medium Infantry (2208) | (inf) CG2e112 | 75 | 4.5 | 1,000 troops | 2 | 2 | 2 | d3 | 3 | |
| Regulars (2208) | (inf) CG1e111 | 25 | 1.5 | 1,000 troops | 2 | 2 | d2 | 2 | ||
| Heavy Infantry (2208) | (inf) CG1e111 | 100 | 6 | 1,000 troops | 3 | 2 | 3 | d3 | 4 | |
| Light Marines (2208) | (inf) CC82 | 75 | 4.5 | 1,000 troops | 3 | 3 | 1 | marine | ||
| Medium Marines (2208) | (inf) CC82 | 125 | 7.5 | 1,000 troops | 5 | 5 | 2 | marine | ||
| Marines (2208) | (inf) CG2e112 | 75 | 4.5 | 1,000 troops | 2 | 2 | d2 | 2 | marine | |
| Heavy Marines (2208) | (inf) CC82 | 150 | 9 | 1,000 troops | 6 | 6 | 3 | marine | ||
| Elite Marines (2208) | (inf) CG2e112 | 100 | 6 | 1,000 troops | 2 | 2 | d3 | 3 | marine | |
| Light Armor (2208) | (arm) CC82(m) | 50 | 3 | 60 tanks | 3 | 5 | 1 | d3 | 3 | |
| Medium Armor (2208) | (arm) CC82 | 100 | 6 | 60 tanks | 4 | 6 | 1 | d3 | 4 | |
| Heavy Armor (2208) | (arm) CC82 | 150 | 9 | 60 tanks | 8 | 8 | 0 | d4 | 5 | |
| Military Police (2208) | (inf) CG2e149 | 75 | 4.5 | 1,000 troops | 1 | 1 | d2 | 3 | peacekeeper | |
| Peacekeepers (2208) | (inf) CG2e112 | 75 | 4.5 | 1,000 troops | 1 | 1 | d2 | 4 | peacekeeper | |
| Unit blank | troops/tanks/etc | |||||||||
| Planetary Units | ||||||||||
| Artillery | 50 | 3 | 30 standard guns / 150 crew | 3 | 2 | 0 | d2 | 2 | artillery | |
| Heavy Artillery | 75 | 4.5 | 30 heavy guns / 150 crew | 3 | 4 | 0 | d2 | 2 | artillery | |
| Defenders | 13 | 0.78 | 1,000 troops | 1 | 2 | 1 | Note2 | Note2 | ||
| Mechanized Defenders | 50 | 3 | 60 IFVs / 180 crew | 3 | 5 | 1 | Note2 | 2 | ||
| Regulars (2208) | 125 | 7.5 | 1,000 troops | 6 | 5 | 1 | d2 | 5 | ||
| Armored Regulars (2208) | 150 | 9 | 60 heavy tanks / 240 crew | 8 | 8 | 2 | d2 | 6 | ||
| Mechanized Regulars (2208) | 50 | 3 | 60 IFVs / 180 crew | 3 | 5 | 1 | d2 | 2 | ||
| Expeditionary Units | ||||||||||
| Marine Armor | 125 | 7.5 | 60 medium tanks / 240 crew | 4 | 6 | 1 | d3 | 3 | marine | |
| Mechanized Marines | 75 | 4.5 | 60 IFVs / 180 crew | 3 | 5 | 1 | d3 | 2 | marine | |
| Mobile Artillery | 25 | 1.5 | 30 mobile guns / 120 crew | 2 | 1 | 0 | d2 | 2 | artillery, marine | |
| Marine Infantry Reserve | 75 | 4.5 / 2.253 | 1,000 troops | 3 | 3 | 1 | d2 | 2 | marine | |
| Marine Armor Reserve | 125 | 7.5 / 3.753 | 60 medium tanks / 240 crew | 4 | 6 | 1 | d2 | 3 | marine | |
| SCE Combat Engineers | 45 | 2.7 | 600 troops | 3 | 2 / 34 | 1 / 24 | 0 | 2 | marine | |
| Others | ||||||||||
| Command Element | 25 | 1.5 | 50 troops | 4 | 0 | 0 | 0 | 1 | ||
| Marine Command Element | 50 | 3 | 50 troops | 5 | 0 | 0 | 0 | 1 | marine | |
| MeSONs (group) |
1.25xx | yy | ||||||||
| Infantry | ||||||||||
| Marine | Medium Marines (2208) | 125 | 7.5 | 1,000 troops | 5 | 5 | 2 | d3 | marine | |
| Unit blank | troops/tanks/etc |
Base Rules
- The value of 1 VBAM EP is equivalent to 25 SFC RPs. This only applies to the purchase price.
- Every element type shown or built is based on the battalion-sized model, unless otherwise indicated. Elements that are designed to be fractions of a 1,000-troop or 60-tank element are proportionately priced. Elements that are an exception to this default size (e.g.: command elements, commandos) are priced specifically to their combat values and abilities and are unrelated to the purchase price of standard elements. Example: a combat engineer battalion is only 600 troops, so priced at 60% of its base template.
- With the exception of the Pre-Interstellar (IND-3) base units, the regular base units are considered to be the default unit description for non-Star Fleet forces as of 2208. For the IND-3 base units, their operational range as the standard is from 1988 through 2094 (three years following the founding of the UESN Academy).
- All custom elements are modifications of the base units (and/or earlier custom elements). The year of their availability will follow their element name.
- VBAM costs for maintenance and operational requirements are disregarded. Instead, the following values are based upon the SFC RP purchase price for those units:
| Type | Percentage |
|---|---|
| Infantry | 6% |
| Commando | 8.5% |
| Armor | 6% |
- Creating a custom element from a template (or an existing custom element) involves changing one of the five combat values or one (or more) special ability.
- Modifying the value of one combat attribute is free if "taken" or added to another. Otherwise, adding or subtracting a value of 1 changes the purchase RPs by 12.5.
- Adding or removing a special ground combat ability changes the purchase RPs by 25 (unless otherwise valued).
- It may be helpful if the above chart is copied and updated upon the realization of the new "generation" of elements, moving the older to the talk page for reference.
- As the D Factor reflects the level of training provided the type of element, Marines default to d3 for 2208 values, Regulars are d2, and less-professional or -capable elements will have the DF set to 0.