Build:Communication Systems

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8.15 Communication Systems

(Required)

If sensors are a starship’s eyes, its communications systems are its ears and its voice. Through personal communicators, planetary broadcast stations, and the Federation’s subspace relay network, a starship can use its subspace radio and other communications devices to contact just about anyone in the quadrant.

See Tables 8.15a and 8.15b for both Interplanetary & Subspace Radio Systems.

8.15.1 Subspace Radio

(Required)
Cost: Varies (see table)
Power Requirement: 2 Power per round of use
Available: 2120 (ground), 2130 (starships)

Invented in 2120, but not able to be installed aboard starships until 2130 due to size and power consumption problems, subspace radio allows a ship to propagate electromagnetic signals through the subspace medium. Subspace radio waves propagate at Warp 9.9997, far faster than the fastest starship, but not always fast enough to allow instantaneous communication with distant locations. Sometimes communications lags of hours or days result, but in most situations any lags are minimal. However, subspace radio waves cannot travel more than 22.65 light-years without degrading to unacceptable levels. Thus, networks of manned and unmanned subspace relay stations are required for communication across the quadrant. No existing or projected Federation technology can overcome this “97/22” limit (though the Borg, at least, seem to be able to use interplexing beacons to project messages farther than 22.65 light-years).

Most ships have medium-powered subspace transceivers for ship-to-ground communications, and ultra-high-powered transceivers for ship-to-ship and long-range communications needs. The transceivers are located at various points within the ship to provide maximum coverage. Medium-powered transceivers have a maximum range of about 60,000 kilometers; ultra-highpowered transceivers a maximum range of 22.65 light-years as described above.

Many Star Fleet communications contain confidential, classified, or secret information which Threat species must not be allowed to overhear. To prevent such breaches of security, a secured channel may be used for communicating. A secured channel uses Star Fleet’s advanced encryption algorithms to prevent outsiders from understanding the transmission. Every communication system has a security rating, represented as the penalty to Espionage (Cryptography) Tests made to defeat Star Fleet’s encryption or to Shipboard Systems (Communications) or Computer (Data Alteration/Hacking) Tests made to penetrate a ship’s computer systems remotely.

The accompanying table lists the SU cost, strength, and security rating for various types of communication systems. It includes some basic uprating packages which provide bonuses to Shipboard Systems (Communications) Tests, and security uprating packages which improve the security rating of the communications system. Uprating packages are not cumulative; a ship can only have one basic package and one security package in effect. A ship has two medium-powered transceivers and one ultrahigh-powered transceiver per strength rating.

Prior to 2130, ships used interplanetary radio, which propagates at the speed of light and can thus take decades or centuries to travel between stars.

Tables

Table 8.15a:
Radio Systems
System SU Strength
Rating
Security Year
Type I
Interplanetary Radio
1 1 0 1989
Type II 2 2 0 2045
Type III 3 3 0 2067
Mark I
Subspace Radio
3 1 0 2130
Mark II 6 2 0 2144
Mark III 9 3 -1 2172
Mark IV 12 4 -1 2234
Mark V 15 5 -2 2245
Mark VI 18 6 -2 2284
Class I 2 1 0 2297
Class II 4 2 -1 2298
Class III 6 3 -1 2298
Class IV 8 4 -2 2298
Class V 10 5 -2 2298
Class VI 12 6 -2 2298
Class VII 14 7 -3 2310
Class VIII 16 8 -3 2330
Class IX 18 9 -4 2347
Class X 20 10 -5 2363


Table 8.15b:
Basic Uprating Packages
Basic Uprating SU Test Bonus Year
Type 1 4 +10% 2220
Class Alpha 3 +19% 2300
Class Beta 6 +27% 2351


Table 8.15c:
Security Uprating Packages
Security
Uprating
SU Test
Bonus
Year
Type A 3 -10% 2199
Class Gamma 2 -10% 2300
Class Delta 4 -19% 2325
Class Epsilon 6 -27% 2332

8.15.2 Emergency Communications System

Cost: 1
Power Requirement: 2 Power per round of use

In crisis situations, such as when main communications is damaged or invaders have locked out the normal communications system, some ships have an emergency communications system which the crew can access. An emergency communications system is half the strength of the main communications system; it uses many of the same resources, so it only costs 1 SU.

8.15.3 Holocommunications System

Cost: +1 (to main communications system)
Power Requirement: none
Available: 2372

Some of the latest Star Fleet vessels incorporate a system which links communications with a small holoemitter array. When used to communicate with another, similarly-equipped vessel, a holocommunications system allows the persons communicating to “see” each other. A holocommunications system adds 1 SU to the cost of a communications system.


SFC Technology Index

Communication Systems:

  • Subspace Radio: Index
  • Emergency Communications Systems are contracted out to various manufacturers by the shipwrights and are not standardized by generation nor ship size. Instead, the emergency communication modules are swapped out and replaced as necessary, without having to upgrade and replace an entire system. As such, Emergency Communications systems have no index.
  • Holocommunications System: Index

Construction Rules Index