Percentile Rolls

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The original Last Unicorn Games' rules for the Star Trek RPG used 2d6 as a basis for all rolls, which makes it a bit harder to provide direct modifiers in a sense I can easily understand. Therefore, the following tables help to translate these rolls into percentile amounts.

2d6 as Percentiles
Result % chance
to roll
= % chance
2 3 3
3 6 9
4 8 17
5 11 28
6 14 42
7 16 58
8 14 72
9 11 83
10 8 91
11 6 97
12 3 100