Checklists
- This checklist is a living page; it will be updated as the game evolves and awareness increases of events that must be tracked.
Annual Checklist
- Check prior to first month's play.
- ☐ Roll for Economy Fluctuations for Earth (affects each nation; military actions refer to minor or major conflicts occurring on or involving the planet
- ☐ Make advancement roll for each Independent Colony.
- ☐ Make advancement roll for each 2+ year Resource-rich Dependent Colony
- ☐ Make advancement roll for each 10+ year standard Dependent Colony
- ☐ Determine the present Quantity Modifier (QM) for each class of ship
- ☐ Determine the present Initial Maintenance Costs (IMC) for each ship in each class, applying both the class QM and the individual age increase
- ☐ Determine the present Initial Maintenance Costs (IMC) for non-ship assets (shuttles, stations, ground facilities, non-ship units, etc.)
- ☐ Compile and record the present Monthly Maintenance Costs for all assets (ships and non-ships).
Monthly Checklist
Incomes
- ☐ Determine the National RP Income
- ☐ Determine the Commerce Income, based on each trade route to which Earth belongs
Expenses
- ☐ Make purchases
Responses
- ☐ Roll for Revolt for any planets with an Unrest Rate
- ☐ Roll for Unrest Rate change for any planet in Revolt
- ☐ Decrease Unrest Rate (by 1%) for each planet with a Tax Rate below 30%
- ☐
Construction Completion
- ☐ Update the Monthly Maintenance Costs with newly delivered assets (ships, non-ships).
Incidentals Checklist
- ☐ Roll for Unrest Rate change (to occur any time a planetary tax is raised or cut)