Help:Years: Difference between revisions

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# Cut & paste the following code into the blank year article.
# Cut & paste the following code into the blank year article.
# '''Historical Events''': Add in events that affect the whole game, such as the start of a war or the launch of a new class of starship, or even something minor that has an effect on the recorded history of the game (loss of a starship, casualties suffered by a landing party). When known, provide the specific date.
# '''Historical Events''': Add in events that affect the whole game, such as the start of a war or the launch of a new class of starship, or even something minor that has an effect on the recorded history of the game (loss of a starship, casualties suffered by a landing party). When known, provide the specific date.
# '''New Technology''': Record new technologies that are scheduled to become available.  
# '''New Technology''': Record new technologies that are scheduled to become available, linking to the referenced article.<br>''Ex. <nowiki>[[Impulse Propulsion System (Build)|Type 5C Main Impulse Engine]]</nowiki>''
# '''Reminders''': Reserved for the game-oriented details, such as to start planning the design of a new starship or record the graduation of an Academy class.
# '''Reminders''': Reserved for the game-oriented details, such as to start planning the design of a new starship or record the graduation of an Academy class.
# Save new article.
# Save new article.

Revision as of 18:45, 4 January 2008

  1. Cut & paste the following code into the blank year article.
  2. Historical Events: Add in events that affect the whole game, such as the start of a war or the launch of a new class of starship, or even something minor that has an effect on the recorded history of the game (loss of a starship, casualties suffered by a landing party). When known, provide the specific date.
  3. New Technology: Record new technologies that are scheduled to become available, linking to the referenced article.
    Ex. [[Impulse Propulsion System (Build)|Type 5C Main Impulse Engine]]
  4. Reminders: Reserved for the game-oriented details, such as to start planning the design of a new starship or record the graduation of an Academy class.
  5. Save new article.
==Historical Events==
*


==New Technology==
*


==Reminders==
*



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