Build:Space Stations: Difference between revisions

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==Note==
==Note==
This chapter is adapted from the "Designing Space Stations Using ''Spacedock''" sidebar, found in the fan netbook supplement for the ''Star Trek: Deep Space Nine'' roleplaying game, ''Book 1: The Cardassians'' (by Kevin Thomas, ''et al''), with additional information adapted from a fan forum post regarding ore processors.
This chapter is adapted from the "Designing Space Stations Using ''Spacedock''" sidebar (p 121), found in the fan netbook supplement for the ''Star Trek: Deep Space Nine'' roleplaying game, ''Book 1: The Cardassians'' (by Kevin Thomas, ''et al''), with additional information adapted from a fan forum post regarding ore processors.


==Chapter Contents==
==Chapter Contents==

Revision as of 00:51, 29 August 2026

11.0 Space Stations

Space stations are designed in the same way as starships. All Spacedock rules apply, unless it is specifically stated otherwise.

The following systems are not required on stations:

  • Warp Nacelles
  • Impulse Engines
  • Navigation Deflectors
  • Navigational Sensors
  • Autopilots
  • Navigational Computers
  • Inertial Damping Fields
  • Attitude Controls

Note

This chapter is adapted from the "Designing Space Stations Using Spacedock" sidebar (p 121), found in the fan netbook supplement for the Star Trek: Deep Space Nine roleplaying game, Book 1: The Cardassians (by Kevin Thomas, et al), with additional information adapted from a fan forum post regarding ore processors.

Chapter Contents



Construction Rules Index