Build:Cargo Holds: Difference between revisions

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==SFC Technology Index==
'''Cargo Holds''' represent more of a storage requirement than a technological status and, as such, have no index.


==Construction Rules Index==
==Construction Rules Index==
*[[Build: Construction Rules|Back to the Table of Contents]]
*[[Build: Construction Rules|Back to the Table of Contents]]
*[[Build: Personnel Systems|Back to Chapter 5.0: Personnel Systems]]
*[[Build: Personnel Systems|Back to Chapter 5.0: Personnel Systems]]




[[Category:Build|{{PAGENAME}}]][[Category: Build (Personnel Systems)|{{PAGENAME}}]]
[[Category:Build|{{PAGENAME}}]][[Category: Build (Personnel Systems)|{{PAGENAME}}]]

Revision as of 13:07, 24 February 2018

5.15 Cargo Holds

(Cost: no minimum) (Average of 1 x Size)

Starships need to carry a lot of equipment and other objects in addition to consumables. Large objects, or objects stored in bulk, are kept in a ship’s cargo holds. Instead of assigning SUs directly to the size, ascertain how much cargo area is needed or apply remaining mass to cargo, when the design is almost completed.


SFC Technology Index

Cargo Holds represent more of a storage requirement than a technological status and, as such, have no index.


Construction Rules Index