Random Missions: Difference between revisions
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==Determine objective types== | ==Determine objective types== | ||
Each individual order received is categorized as a type of objective. | Each individual order received is categorized as a type of objective (1d6). The,, on the appropriate Objective table, roll 1d20 to determine the Mission Objective. | ||
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===System Objectives=== | |||
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!colspan="6"|Table: System Objectives (1d20) | |||
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!| Mission Objective (1d6) | |||
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===Personnel Objectives=== | |||
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!colspan="6"|Table: Personmel Objectives (1d20) | |||
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!| Mission Objective (1d6) | |||
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===Stellar Objectives=== | |||
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!colspan="6"|Table: Stellar Objectives (1d20) | |||
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!| Mission Objective (1d6) | |||
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===Cargo Objectives=== | |||
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!colspan="6"|Table: Cargo Objectives (1d20) | |||
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!| Mission Objective (1d6) | |||
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===Object Objectives=== | |||
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!colspan="6"|Table: Object Objectives (1d20) | |||
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!| Roll | |||
!| Mission Objective (1d6) | |||
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[[Category: Rules]] | [[Category: Rules]] | ||
Revision as of 18:51, 31 August 2016
This is adapted from the Victory By Any Means: With a Purpose rules supplement, from the Minor Objectives section. The assignment of tasks is perceived a bit different from the self-generated missions, in that the number of objectives rolled are applied to a local command which controls all Starfleet vessels within its area of operations. That command must then attempt to complete those objectives in the time provided with the vessel assets it has on hand, while also dealing with the issues of transit times, maintenance and repairs (as well as other objectives).
Determine a Sector's (or other division) new objectives
Each sector has the potential of receiving new orders related to its assigned area of operations. Each month, roll 1d6 to determine how many new orders arrive.
| Table: New Orders (1d6) | |||||
|---|---|---|---|---|---|
| Roll | # of New orders | ||||
| 1 | New new orders | ||||
| 2-3 | one new order | ||||
| 4-5 | two new orders | ||||
| 6 | three new orders | ||||
- Note: this may be need to be modified, when there are more ships to be utilized
Determine objective types
Each individual order received is categorized as a type of objective (1d6). The,, on the appropriate Objective table, roll 1d20 to determine the Mission Objective.
| Table: Objective Type (1d6) | |||||
|---|---|---|---|---|---|
| Roll | Objective Type (1d6) | ||||
| 1 | System | ||||
| 2 | Personnel | ||||
| 3 | Stellar | ||||
| 4 | Cargo | ||||
| 5 | Object | ||||
| 6 | Reroll | ||||
System Objectives
| Table: System Objectives (1d20) | |||||
|---|---|---|---|---|---|
| Roll | Mission Objective (1d6) | ||||
| Reroll | |||||
Personnel Objectives
| Table: Personmel Objectives (1d20) | |||||
|---|---|---|---|---|---|
| Roll | Mission Objective (1d6) | ||||
| Reroll | |||||
Stellar Objectives
| Table: Stellar Objectives (1d20) | |||||
|---|---|---|---|---|---|
| Roll | Mission Objective (1d6) | ||||
| Reroll | |||||
Cargo Objectives
| Table: Cargo Objectives (1d20) | |||||
|---|---|---|---|---|---|
| Roll | Mission Objective (1d6) | ||||
| Reroll | |||||
Object Objectives
| Table: Object Objectives (1d20) | |||||
|---|---|---|---|---|---|
| Roll | Mission Objective (1d6) | ||||
| Reroll | |||||