Build:Cargo Holds: Difference between revisions
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==5.15 Cargo Holds== | ==5.15 Cargo Holds== | ||
(Cost: no minimum (Average of 1 x Size) | (Cost: no minimum) (Average of 1 x Size) | ||
Starships need to carry a lot of equipment and other objects in addition to consumables. Large objects, or objects stored in bulk, are kept in a ship’s cargo holds. Instead of assigning SUs directly to the size, ascertain how much cargo area is needed or apply remaining mass to cargo, when the design is almost completed. | Starships need to carry a lot of equipment and other objects in addition to consumables. Large objects, or objects stored in bulk, are kept in a ship’s cargo holds. Instead of assigning SUs directly to the size, ascertain how much cargo area is needed or apply remaining mass to cargo, when the design is almost completed. | ||
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==Construction Rules Index== | ==Construction Rules Index== | ||
*[[Construction Rules|Back to the Table of Contents]] | *[[Build: Construction Rules|Back to the Table of Contents]] | ||
*[[Personnel Systems | *[[Build: Personnel Systems|Back to Chapter 5.0: Personnel Systems]] | ||
[[Category:Build|{{PAGENAME}}]][[Category: Build (Personnel Systems)|{{PAGENAME}}]] | [[Category:Build|{{PAGENAME}}]][[Category: Build (Personnel Systems)|{{PAGENAME}}]] | ||
Revision as of 11:56, 30 May 2015
5.15 Cargo Holds
(Cost: no minimum) (Average of 1 x Size)
Starships need to carry a lot of equipment and other objects in addition to consumables. Large objects, or objects stored in bulk, are kept in a ship’s cargo holds. Instead of assigning SUs directly to the size, ascertain how much cargo area is needed or apply remaining mass to cargo, when the design is almost completed.