Build:Cargo Holds: Difference between revisions

From Starfleet Command
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
__TOC__
__TOC__
==5.15 Cargo Holds==
==5.15 Cargo Holds==
(Cost: no minimum (Average of 1 x Size)
(Cost: no minimum) (Average of 1 x Size)


Starships need to carry a lot of equipment and other objects in addition to consumables. Large objects, or objects stored in bulk, are kept in a ship’s cargo holds. Instead of assigning SUs directly to the size, ascertain how much cargo area is needed or apply remaining mass to cargo, when the design is almost completed.
Starships need to carry a lot of equipment and other objects in addition to consumables. Large objects, or objects stored in bulk, are kept in a ship’s cargo holds. Instead of assigning SUs directly to the size, ascertain how much cargo area is needed or apply remaining mass to cargo, when the design is almost completed.
Line 8: Line 8:


==Construction Rules Index==
==Construction Rules Index==
*[[Construction Rules|Back to the Table of Contents]]
*[[Build: Construction Rules|Back to the Table of Contents]]
*[[Personnel Systems (Build)|Back to Chapter 5.0: Personnel Systems]]
*[[Build: Personnel Systems|Back to Chapter 5.0: Personnel Systems]]






[[Category:Build|{{PAGENAME}}]][[Category: Build (Personnel Systems)|{{PAGENAME}}]]
[[Category:Build|{{PAGENAME}}]][[Category: Build (Personnel Systems)|{{PAGENAME}}]]

Revision as of 11:56, 30 May 2015

5.15 Cargo Holds

(Cost: no minimum) (Average of 1 x Size)

Starships need to carry a lot of equipment and other objects in addition to consumables. Large objects, or objects stored in bulk, are kept in a ship’s cargo holds. Instead of assigning SUs directly to the size, ascertain how much cargo area is needed or apply remaining mass to cargo, when the design is almost completed.


Construction Rules Index