GURPS Tech Levels: Difference between revisions

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* '''TL 6: World Wars 1 & 2 (1901-1950 Earth)''' -  Cars, airplanes, radio, early fission technology
* '''TL 6: World Wars 1 & 2 (1901-1950 Earth)''' -  Cars, airplanes, radio, early fission technology
* '''TL 7: Modern Era (1951-2000 Earth)''' - Launch-to-orbit travel, computer, laser, miniaturization, mature fission technology
* '''TL 7: Modern Era (1951-2000 Earth)''' - Launch-to-orbit travel, computer, laser, miniaturization, mature fission technology
* '''TL 8: Spacefaring Era (2001-2063 Earth)''' - Slower-than light (interplanetary) travel, advanced sublight
* '''TL 8: Spacefaring Era (2001-2063 Earth)''' - Slower-than light (interplanetary) travel, AI (artificial intelligence), genetic engineering, longevity, micro-machines, early fusion technology, laser weaponry
engines (impulse), AI (artificial intelligence), genetic engineering, longevity, micro-machines, early fusion technology
* '''TL 9: Uplifted Era (2063-2130 Earth)''' - Faster than light interstellar travel via early subspace warp engines, mature fusion technology, matter transmission (transporters), gravitic technology (tractor beam, gravity compensator), advanced sublight engines (impulse), plasma weaponry, spatial torpedoes, hull polarization
* '''TL 9: Uplifted Era (2063-2130 Earth)''' - Faster than light interstellar travel via early subspace warp engines, environmental engineering, mature fusion technology, matter transmission (transporters), gravitic technology (tractor beam, gravity compensator)
* '''TL 10: Exploration Era (2130-2161 Earth)''' - warp 5 engines, enhanced fusion technology, phase weapons
* '''TL 10: Exploration Era (2130-2161 Earth)''' - Antimatter power, early subspace radio, starship shields, intermediate warp engines
* '''TL 11: Early Federation Years (2161-2270)''' - dilithium regulation adoption, phasers, deflector shields, improved transporters, duotronic computing, food processors, improved plasma injectors, photon torpedoes
* '''TL 11: Early Federation Years (2161-2270)''' - Improved subspace radio, full tactical warp engines
* '''TL 12: Cold War Era (2270-2340)''' - linear warp drives, improved warp dynamics, larger ship hulls, dilithium recrystallization, isolinear computing, channeled phasers
* '''TL 12: Cold War Era (2270-2340)''' -
* '''TL 13: Modern Era (2340-)''' - Full terraforming of planets, sentient AI, food & industrial replicators, holodecks, isomagnetic EPS conduits, quantum slipdrive, pulse phasers, quantum torpedoes, regenerative shielding
* '''TL 13: Modern Era (2340-)''' - Full terraforming of planets
* '''TL 14:  
* '''TL 14: Dysonian (Tholian)''' - Construction of ringworlds, nanomachines, sentient AI
* '''TL 15: xxxx (xxxx)''' - xxxx
* '''TL 15: xxxx (xxxx)''' - xxxx
* '''TL 16: xxxx (xxxx)''' - xxxx
* '''TL 16: xxxx (xxxx)''' - xxxx

Revision as of 18:15, 6 July 2025

Tech Levels describe the current technological capacity of a species (or state). There are 16 levels on the tech scale, with the majority on the Interstellar levels (TL 9 and up). The source for this is GURPS Prime Directive, page 133, and these may need to be adjusted for SFC.

  • TL 0: Stone Age - Fire, levers, language
  • TL 1 : Bronze Age (Athens) - Wheel, writing, agriculture
  • TL 2: Iron Age (Rome) - Keystone arch
  • TL 3: Medieval (pre-1450 Earth) - Steel weapons, math with zero
  • TL 4: Renaissance/Colonial (1450-1700 Earth) - Gunpowder, printing
  • TL 5: Industrial Revolution (1701-1900 Earth) - Mass production, steam power, telegraph
  • TL 6: World Wars 1 & 2 (1901-1950 Earth) - Cars, airplanes, radio, early fission technology
  • TL 7: Modern Era (1951-2000 Earth) - Launch-to-orbit travel, computer, laser, miniaturization, mature fission technology
  • TL 8: Spacefaring Era (2001-2063 Earth) - Slower-than light (interplanetary) travel, AI (artificial intelligence), genetic engineering, longevity, micro-machines, early fusion technology, laser weaponry
  • TL 9: Uplifted Era (2063-2130 Earth) - Faster than light interstellar travel via early subspace warp engines, mature fusion technology, matter transmission (transporters), gravitic technology (tractor beam, gravity compensator), advanced sublight engines (impulse), plasma weaponry, spatial torpedoes, hull polarization
  • TL 10: Exploration Era (2130-2161 Earth) - warp 5 engines, enhanced fusion technology, phase weapons
  • TL 11: Early Federation Years (2161-2270) - dilithium regulation adoption, phasers, deflector shields, improved transporters, duotronic computing, food processors, improved plasma injectors, photon torpedoes
  • TL 12: Cold War Era (2270-2340) - linear warp drives, improved warp dynamics, larger ship hulls, dilithium recrystallization, isolinear computing, channeled phasers
  • TL 13: Modern Era (2340-) - Full terraforming of planets, sentient AI, food & industrial replicators, holodecks, isomagnetic EPS conduits, quantum slipdrive, pulse phasers, quantum torpedoes, regenerative shielding
  • TL 14:
  • TL 15: xxxx (xxxx) - xxxx
  • TL 16: xxxx (xxxx) - xxxx