Build:Covariant Shields: Difference between revisions
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==9.18 Covariant Shields== | ==9.18 Covariant Shields== | ||
Cost: 3 x Size (+ normal shield systems) | '''Cost:''' 3 x Size (+ normal shield systems)<br> | ||
'''Available:''' [[2376]] | |||
Covariant shields use an advanced, tetryon-based technology. They work like normal shields, but with one additional benefit: they interfere with sensors. They have the same effect as a sensor-reflective hull when active. They cost 3 x Size in SUs in addition to the normal SU cost of the shields. As of the available time, they are not in use by the Federation. | |||
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[[Category:Build|{{PAGENAME}}]] | [[Category: Build|{{PAGENAME}}]] | ||
[[Category: Build (Tactical Systems)|{{PAGENAME}}]] | [[Category: Build (Tactical Systems)|{{PAGENAME}}]] | ||
Revision as of 03:01, 4 August 2023
9.18 Covariant Shields
Cost: 3 x Size (+ normal shield systems)
Available: 2376
Covariant shields use an advanced, tetryon-based technology. They work like normal shields, but with one additional benefit: they interfere with sensors. They have the same effect as a sensor-reflective hull when active. They cost 3 x Size in SUs in addition to the normal SU cost of the shields. As of the available time, they are not in use by the Federation.