Help:Ship Class page: Difference between revisions

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A '''Ship Class''' page is an article that depicts a class of ship (and often it's flights & sub-classes, but not variants, as defined below) as it is used within the game. It will often ''not'' match the same class's historical article in ''Timo's Guide'', nor may it necessarily follow the historical events that were originally intended for that class in the game.
A '''Ship Class''' page is an article that depicts a class of ship (and often it's flights & sub-classes, but not variants, as defined below) as it is used within the game. It will often ''not'' match the same class's historical article in ''Timo's Guide'', nor may it necessarily follow the historical events that were originally intended for that class in the game.


# Cut & paste the following code into the blank ship class article.
: 1. Cut & paste the following code into the blank ship class article; if a field is unknown, leave it blank.
# If a field is unknown, leave it blank.
::* Classification: the class category (from the vessel's Guide article)
# For the '''image''' field, just the <u>name</u> of the image is sufficient. e.g., ''Example.jpg'', ''Example.png'', etc.
::* Affiliation: governing authority
# For the index section, change "Chapter Title" to that of the actual name of the chapter intended to be referenced.
::* Ordered: quantity originally ordered
# Save new article.
::* Completed: quantity eventually constructed
# Add the text of the article between the sidebar template and the index.
::* Operational: years of operation
 
: 2. For the '''image''' field, just the <u>name</u> of the image is sufficient. e.g., ''Example.jpg'', ''Example.png'', etc.
; Flight: the version of a class that is intended to represent an evolution of the class as a whole. The ships within a flight may be new-builds or upgraded ships, but they represent the class ''when improved''.
: 3. For the '''costs''' field, review the [[Purchase_and_Maintenance_Costs#Purchase|Purchase rules]].
; Sub-class: the version of the class that differs in some important way, but not enough to warrant creating a whole new class, upgrading previous versions of the class to or building all future (just some) ships of the class to match.
: 4. Save new article.
; Variant: the version of the class that usually differs so much from the original as to either change the overall mission ''for the entire class'' or to represent such a major evolution that the 'parent' version is now considered outdated; this version will often take on the lead ship's name for the new class.
: 5. Add the text of the article between the sidebar template and the index.


<pre>
<pre>
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| classification=
| classification=
| affiliation=
| affiliation=
| built=
| ordered=
| commission=
| completed=
| completed=
| operational=
| active=
| active=
| life=
| life=
Line 38: Line 38:
| damage=
| damage=
| threshold=
| threshold=
| costs=
| costs=<br>
* Construction: ##
* Prototype: ##
* IMC: #.#
| guide=
| guide=
| excel=
| Icon= "name.png"
}}
}}


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==Initial Flight Configuration==
==Initial Flight Configuration==


===Mass: xxxx tons===
===Hull Systems (## SU)===
: Size: x
: '''<u>Size:</u>''' #
: Length: xx.x m
:: Length: ##.# m
: Beam: xx.x m
:: Beam: ##.# m
: Height: xx.x m
:: Height: ##.# m
: Maximum SU: xxx
:: Target Mass: #### mt
: Utilized SU: xxx
:: Utilized Mass: #### mt
: SU Mass: x mt (x.x mt specifically)
:: Maximum SU: ###.##
:: Utilized SU: ###.##
:: SU Mass: ## mt (##.## mt specifically) [based on Target Mass]
 
: '''<u>Hull</u>'''
:: Outer: ## SU
:: Inner: ## SU
:: Shipbuilder: [[company]]
 
: '''<u>Resistance</u>'''
:: Outer Hull: #; # SU
:: Inner Hull: #; # SU


===Hull (xx SU)===
: '''<u>Structural Integrity Field</u>'''
: Outer Hull/Primary Structure: xx SU
:: Main: Class # (Protection ## / ###)  
: Inner Hull/Secondary Structure: xx SU
::: [1 PWR per 10 Protection]; # SU
: Resistance: x (free)
:: Backup#: Class # (Protection ##)
::: [1 PWR per 10 Protection]; # SU  
:: Backup#: Class # (Protection ##)  
::: [1 PWR per 10 Protection]; # SU


===Personnel Systems (xxx SU)===
===Personnel Systems (## SU)===
: Crew:
: '''<u>Crew / Passengers / Evac:</u>''' [values]
: Passengers:  
:: Officers: #
: Crew Quarters: xx SU
:: Enlisted: #
:: descriptions
: Basic Life Support: xx SU
: Reserve Life Support: x SU
: Emergency Life Support: x SU
:: descriptions
: Gravity: x SU
: Consumables: time period (x SU)
: Food Processor System: type (x SU)
: Industrial Fabrication Units: type (x SU)
: Medical Systems: Rating x (x SU)
: Recreation Facilities: Rating x (x SU)
: Personnel Transport: type (x SU)
: Fire Suppression: x SU
: Cargo: xxx mt total
:: descriptions (xx SU)
: Escape Pods: x (x SU)


===Propulsion Systems (xx SU)===
: '''<u>Crew Quarters</u>'''
: Warp Propulsion System: type (xx SU)
:: Barracks: ##; # SU  
: Impulse Propulsion System: type (xx SU)
:: Spartan: ##; # SU  
: Reaction Control System:  
:: Basic: ##; # SU  
:: Primary RCS: x SU
:: Expanded: ##; # SU
:: Auxiliary RCS: x SU  
:: Luxury: ##; # SU  
:: Unusual: ##; # SU  


===Power Systems (xx SU)===
: '''<u>Environmental Systems</u>'''
: Battery Power Systems: x SU
:: Basic Life Support: ## persons [# PWR]; # SU  
: Emergency Power: type (x SU)
:: Reserve Life Support: [# PWR]; # SU
: Electroplasma System: type (xx SU)
:: Emergency Life Support (# emergency shelters): # SU
:: Gravity: [# PWR]; # SU  
:: Consumables: time period; # SU


===Operations Systems (xx SU)===
: '''<u>Replicator Systems</u>'''
: Bridge Systems: x SU
:: Food Processor System: # SU
: Auxiliary Control Room: xx
::: Type: description [# PWR]
: Computers: x cores (type) (x SU, x.x SU specifically, x.x each)
:: Industrial Fabrication Units: # SU  
: Optical Data Networks: 9 SU
::: Type: description [# PWR]
: Navigational Deflector: x SU
::: Type: description [# PWR]
: Sensor Systems:
:: Long-Range Sensors: type, Class x (x SU)
:: Lateral Sensors: Class x, type (x SU)
:: Navigational Sensors: Class x, type (x SU)
: Flight Control Systems:
:: Autopilot: Flight Control x, Coordination x (x SU)
:: Navigational Computers: Class x (x SU)
::: Back-up: x SU
: Attitude Control: x SU (x.x SU specifically)
: Communication Systems: Type x (x SU)
: Security Systems: x SU
:: descriptions
: Science Systems: Rating x (x SU)


===Tactical Systems===
: '''<u>Medical Facilities:</u>''' Rating: # (#%); [# PWR]; # SU 
: Beam Weapons:  
 
:: types (x SU)
: '''<u>Recreation Facilities:</u>''' Rating: #, [# PWR]; # SU 
: Missile Weapons:  
:: description
:: types (x SU)
 
: Hull Plating:  
: '''<u>Personnel Transport:</u>''' description; [# PWR]; # SU 
:: types (x SU)
 
: '''<u>Fire Suppression:</u>''' [# PWR]; # SU 
 
: '''<u>Cargo:</u>''' ### mt total; # SU
 
: '''<u>Escape Pods:</u>''' # SU
:: Number: #
:: Capacity: # persons/pod
 
===Propulsion Systems (## SU)===
: '''<u>Warp Drive:</u>'''
:: Nacelles: Type designator; # SU
::: Speed: speed values [1 PWR/0.2 warp speed]
::: Plasma Injector System: Type x (# hours of Maximum warp); # SU
 
: '''<u>Impulse Engine:</u>'''
:: Type: Class # (speed values); [# / # PWR]; # SU 
::: Location:
 
: '''<u>Reaction Control System:</u>''' (0.#c); [# PWR]; # SU
 
: '''<u>Auxiliary Reaction Control System:</u>''' (0.#c); [# PWR]; # SU
 
===Power Systems (## SU)===
: '''<u>Warp Engines:</u>'''
:: Type: Mark x (generates ### PWR); # SU
:: Location:
 
: '''<u>Impulse Engine[s]:</u>''' # Type #x (each generates ## PWR)
 
: '''<u>Auxiliary Power:</u>''' # reactors (each generates # PWR); # SU
 
: '''<u>Emergency Power:</u>''' # Type x (each generates # PWR); # SU
 
: '''<u>Battery Power Systems:</u>''' # SU
:: Source: location one-time drain [# PWR]
:: Source: location one-time drain [# PWR]
 
: '''<u>Electroplasma System (EPS):</u>''' type Power flow, +### Power transfer; # SU
 
: '''<u>Standard Usable Power:</u>''' ### 
 
===Operations Systems (## SU)===
: '''<u>Bridge Systems:</u>''' location; # SU
 
: '''<u>Auxiliary Control Room:</u>''' location; # SU
 
: '''<u>Separation Systems</u>'''
:: description (re-attachment / no re-attachment) [# PWR]; # SU
 
: '''<u>Computers</u>'''
:: Core #: location [# PWR]; # SU
:: Core #: location [# PWR]; # SU
:: Uprating: Class designation (+#) [# PWR/core]; # SU
:: Optical Data Network (ODN): type; # SU
 
: '''<u>Navigational Deflector:</u>''' [# PWR]; # SU
:: Range: values
:: Accuracy: values
:: Location:
 
: '''<u>Sensor Systems</u>'''
:: <u>Long-Range Sensors:</u> [# PWR]; # SU
::: Range Package: Mark # (Accuracy values)
::: High Resolution: max range (ranges) 
::: Low Resolution: max range (ranges) 
::: Gain package: Class name (+#)
::: Strength package: Class # (Strength +# / +# / +# / +#)
::: Coverage: Standard (etc)
 
:: <u>Lateral Sensors:</u> [# PWR]; # SU
::: Gain package: Class name (+#)
::: Strength package: Class # (Strength +#)
::: Coverage: Standard (etc)
 
:: <u>Navigational Sensors:</u> [# PWR]; # SU
::: Gain package: Class name (+#)
::: Strength package: Class # (Strength +#)
 
:: <u>Probes:</u> # by type; # SU
 
: '''<u>Flight Control Systems</u>'''
:: <u>Autopilot:</u> #% (Rating: #; Upgrade: #); # lys auto-routing [1 PWR]; # SU
 
:: <u>Navigational Computer</u>
::: Main: Class # (+#) [# PWR]; # SU
::: Backups: # [# PWR]; # SU
 
:: <u>Inertial Stabilizer/Inertial Damping Field</u>
:: Main: # SU
::: Strength: # [3 PWR]
::: Number: #
:: Backup: # SU
::: Strength: # [2 PWR]
::: Number: #
 
:: <u>Attitude Control:</u> [# PWR]; #.## SU ''(unrounded)''
 
: '''<u>Communication Systems</u>'''
:: Type: Mark # [# PWR]; # SU
::: Strength: #
::: Security: -# (Type x)
::: Basic Uprating: Type # (+#)
:: Emergency Communications System: Yes [2 PWR]; 1 SU
 
: '''<u>Tractor Beams</u>'''
:: <u>Emitter:</u> Class name [# PWR/Strength used]; # SU
::: Accuracy: values
::: Location:
:: <u>Emitter:</u> Class name [# PWR/Strength used]; # SU
::: Accuracy: values
::: Location:
 
: '''<u>Transporter Systems</u>'''
:: <u>Type: Personnel:</u> [# PWR]; # SU
::: Pads: #
::: Emitter/Receiver Array: Personnel Mark # (values km range)
::: Energizing/Transition Coils: Class x (Strength #)
::: Number & Location: # in location
 
:: <u>Type: Emergency:</u> [# PWR]; # SU
::: Pads: #
::: Emitter/Receiver Array: Emergency Mark # (values km range)
::: Energizing/Transition Coils: Class x (Strength #)
::: Number & Location: # in location
 
:: <u>Type: Cargo:</u> [# PWR]; # SU
::: Pads: # kg
::: Emitter/Receiver Array: Cargo Mark # (values km range)
::: Energizing/Transition Coils: Class x (Strength #)
::: Number & Location: # in location
 
: '''<u>Security Systems</u>'''
:: Rating: #; # SU
::: description
:: Anti-Intruder System: yes/no [# PWR]; # SU
:: Internal Force Fields: [# PWR / # Strength]; # SU
 
: '''<u>Science Systems</u>'''
:: Rating # (+# general test) [# PWR]; # SU
:: Laboratories: # (+#% general test); # SU
:: Specialized Systems: # (description +#% specialized test); # SU
 
 
===Tactical Systems (xx SU)===
: '''<u>[Beam Weapon] Control Room:</u>''' # SU
 
: '''<u>[Beam Weapon by location]:</u>''' # SU
:: Type:  
::: Damage: ## [# PWR]
::: Emitters: ## (up to # shots/round)
::: Auto-Phaser Interlock: Accuracy [values]
:: Range: [values]
:: Location:
:: Firing Arc: ### degrees; # SU
:: Firing Modes: [type]; # SU
 
: '''<u>[Missile Weapon] Control Room:</u>''' # SU
 
: '''<u>[Missile Weapon by location]:</u>''' # SU  
:: Standard Load: missile type (### damage) [# PWR]
:: Spread: #
:: Range: [values]
:: Targeting System: Accuracy [values]
:: Location:
:: Firing Arc:
 
: '''<u>[Missile Weapon]s Carried:</u>''' #; # SU
 
: '''<u>Threat Assessment/Tracking/Targeting System:</u>''' class; # SU [# PWR]
:: Strength: #; Bonus: +#%
 
: '''<u>Deflector Shields (Forward, Starboard, Port, Aft):</u>''' # SU (x4)
:: Shield Generator:  
::: Class # (Protection ###) [## PWR/shield]
:: Shield Grid: Type x (#% increase to ### Protection)
:: Subspace Field Distortion Amplifiers:
::: Class x (Threshold ###)
:: Recharging System: Class # (## seconds)
:: Backup Shield Generators: # (# per shield); # SU
 
: '''<u>Auto-Destruct:</u>''' # SU


===Auxiliary Spacecraft Systems (xx SU)===
===Auxiliary Spacecraft Systems (xx SU)===
: Shuttlebays:  
: Shuttlebays:  
:: types (xx SU)
:: types, Size x (xx SU)


==Flight II Configuration (if applicable)==
==Flight II Configuration (if applicable)==
Line 138: Line 312:


==Notes==
==Notes==
==References==
<references/>





Latest revision as of 13:18, 10 October 2026

A Ship Class page is an article that depicts a class of ship (and often it's flights & sub-classes, but not variants, as defined below) as it is used within the game. It will often not match the same class's historical article in Timo's Guide, nor may it necessarily follow the historical events that were originally intended for that class in the game.

1. Cut & paste the following code into the blank ship class article; if a field is unknown, leave it blank.
  • Classification: the class category (from the vessel's Guide article)
  • Affiliation: governing authority
  • Ordered: quantity originally ordered
  • Completed: quantity eventually constructed
  • Operational: years of operation
2. For the image field, just the name of the image is sufficient. e.g., Example.jpg, Example.png, etc.
3. For the costs field, review the Purchase rules.
4. Save new article.
5. Add the text of the article between the sidebar template and the index.
{{Sidebar Ship Class
| image=[[Image:'''image'''|250px]]
| classname=
| classification=
| affiliation=
| ordered=
| completed=
| operational=
| active=
| life=
| mass=
| length=
| beam=
| height=
| crew=
| cruisespeed=
| sustainspeed=
| maxspeed=
| armaments=
| defenses=
| auxcraft=
| size=
| impulse=
| damage=
| threshold=
| costs=<br>
* Construction: ## 
* Prototype: ## 
* IMC: #.# 
| guide=
| excel=
| Icon= "name.png"
}}

==Ships==
{| class="wikitable sortable"
|-
! Name   !! NCC !! Builder !! Commissioned !! Decommissioned !! Status 
|-
|  ||  ||  ||  ||  || 
|-
|  ||  ||  ||  ||  || 
|}

==Initial Flight Configuration==

===Hull Systems (## SU)===
: '''<u>Size:</u>''' #
:: Length: ##.# m
:: Beam: ##.# m
:: Height: ##.# m
:: Target Mass: #### mt
:: Utilized Mass: #### mt
:: Maximum SU: ###.##
:: Utilized SU: ###.##
:: SU Mass: ## mt (##.## mt specifically) [based on Target Mass]

: '''<u>Hull</u>''' 
:: Outer: ## SU
:: Inner: ## SU
:: Shipbuilder: [[company]]

: '''<u>Resistance</u>''' 
:: Outer Hull: #; # SU
:: Inner Hull: #; # SU

: '''<u>Structural Integrity Field</u>''' 
:: Main: Class # (Protection ## / ###) 
::: [1 PWR per 10 Protection]; # SU  
:: Backup#: Class # (Protection ##) 
::: [1 PWR per 10 Protection]; # SU 
:: Backup#: Class # (Protection ##) 
::: [1 PWR per 10 Protection]; # SU 

===Personnel Systems (## SU)===
: '''<u>Crew / Passengers / Evac:</u>''' [values] 
:: Officers: #
:: Enlisted: #

: '''<u>Crew Quarters</u>'''
:: Barracks: ##; # SU 
:: Spartan: ##; # SU 
:: Basic: ##; # SU 
:: Expanded: ##; # SU 
:: Luxury: ##; # SU 
:: Unusual: ##; # SU 

: '''<u>Environmental Systems</u>'''
:: Basic Life Support: ## persons [# PWR]; # SU 
:: Reserve Life Support: [# PWR]; # SU  
:: Emergency Life Support (# emergency shelters): # SU
:: Gravity: [# PWR]; # SU 
:: Consumables: time period; # SU

: '''<u>Replicator Systems</u>'''
:: Food Processor System: # SU
::: Type: description [# PWR]
:: Industrial Fabrication Units: # SU 
::: Type: description [# PWR] 
::: Type: description [# PWR] 

: '''<u>Medical Facilities:</u>''' Rating: # (#%); [# PWR]; # SU  

: '''<u>Recreation Facilities:</u>''' Rating: #, [# PWR]; # SU  
:: description 

: '''<u>Personnel Transport:</u>''' description; [# PWR]; # SU  

: '''<u>Fire Suppression:</u>''' [# PWR]; # SU  

: '''<u>Cargo:</u>''' ### mt total; # SU

: '''<u>Escape Pods:</u>''' # SU
:: Number: #
:: Capacity: # persons/pod

===Propulsion Systems (## SU)===
: '''<u>Warp Drive:</u>''' 
:: Nacelles: Type designator; # SU
::: Speed: speed values [1 PWR/0.2 warp speed]
::: Plasma Injector System: Type x (# hours of Maximum warp); # SU

: '''<u>Impulse Engine:</u>'''
:: Type: Class # (speed values); [# / # PWR]; # SU  
::: Location: 

: '''<u>Reaction Control System:</u>''' (0.#c); [# PWR]; # SU

: '''<u>Auxiliary Reaction Control System:</u>''' (0.#c); [# PWR]; # SU

===Power Systems (## SU)===
: '''<u>Warp Engines:</u>''' 
:: Type: Mark x (generates ### PWR); # SU
:: Location: 

: '''<u>Impulse Engine[s]:</u>''' # Type #x (each generates ## PWR)

: '''<u>Auxiliary Power:</u>''' # reactors (each generates # PWR); # SU 

: '''<u>Emergency Power:</u>''' # Type x (each generates # PWR); # SU 

: '''<u>Battery Power Systems:</u>''' # SU 
:: Source: location one-time drain [# PWR]
:: Source: location one-time drain [# PWR]

: '''<u>Electroplasma System (EPS):</u>''' type Power flow, +### Power transfer; # SU

: '''<u>Standard Usable Power:</u>''' ###  

===Operations Systems (## SU)===
: '''<u>Bridge Systems:</u>''' location; # SU

: '''<u>Auxiliary Control Room:</u>''' location; # SU

: '''<u>Separation Systems</u>'''
:: description (re-attachment / no re-attachment) [# PWR]; # SU

: '''<u>Computers</u>''' 
:: Core #: location [# PWR]; # SU
:: Core #: location [# PWR]; # SU
:: Uprating: Class designation (+#) [# PWR/core]; # SU
:: Optical Data Network (ODN): type; # SU

: '''<u>Navigational Deflector:</u>''' [# PWR]; # SU
:: Range: values
:: Accuracy: values
:: Location: 

: '''<u>Sensor Systems</u>'''
:: <u>Long-Range Sensors:</u> [# PWR]; # SU
::: Range Package: Mark # (Accuracy values)
::: High Resolution: max range (ranges)  
::: Low Resolution: max range (ranges)  
::: Gain package: Class name (+#)
::: Strength package: Class # (Strength +# / +# / +# / +#)
::: Coverage: Standard (etc)

:: <u>Lateral Sensors:</u> [# PWR]; # SU
::: Gain package: Class name (+#)
::: Strength package: Class # (Strength +#)
::: Coverage: Standard (etc)

:: <u>Navigational Sensors:</u> [# PWR]; # SU
::: Gain package: Class name (+#)
::: Strength package: Class # (Strength +#)

:: <u>Probes:</u> # by type; # SU

: '''<u>Flight Control Systems</u>'''
:: <u>Autopilot:</u> #% (Rating: #; Upgrade: #); # lys auto-routing [1 PWR]; # SU

:: <u>Navigational Computer</u> 
::: Main: Class # (+#) [# PWR]; # SU
::: Backups: # [# PWR]; # SU

:: <u>Inertial Stabilizer/Inertial Damping Field</u> 
:: Main: # SU 
::: Strength: # [3 PWR]
::: Number: #
:: Backup: # SU 
::: Strength: # [2 PWR]
::: Number: #

:: <u>Attitude Control:</u> [# PWR]; #.## SU ''(unrounded)'' 

: '''<u>Communication Systems</u>'''
:: Type: Mark # [# PWR]; # SU
::: Strength: # 
::: Security: -# (Type x) 
::: Basic Uprating: Type # (+#) 
:: Emergency Communications System: Yes [2 PWR]; 1 SU

: '''<u>Tractor Beams</u>'''
:: <u>Emitter:</u> Class name [# PWR/Strength used]; # SU
::: Accuracy: values
::: Location: 
:: <u>Emitter:</u> Class name [# PWR/Strength used]; # SU
::: Accuracy: values
::: Location: 

: '''<u>Transporter Systems</u>'''
:: <u>Type: Personnel:</u> [# PWR]; # SU
::: Pads: #
::: Emitter/Receiver Array: Personnel Mark # (values km range)
::: Energizing/Transition Coils: Class x (Strength #)
::: Number & Location: # in location

:: <u>Type: Emergency:</u> [# PWR]; # SU
::: Pads: #
::: Emitter/Receiver Array: Emergency Mark # (values km range)
::: Energizing/Transition Coils: Class x (Strength #)
::: Number & Location: # in location

:: <u>Type: Cargo:</u> [# PWR]; # SU
::: Pads: # kg
::: Emitter/Receiver Array: Cargo Mark # (values km range)
::: Energizing/Transition Coils: Class x (Strength #)
::: Number & Location: # in location

: '''<u>Security Systems</u>'''
:: Rating: #; # SU
::: description
:: Anti-Intruder System: yes/no [# PWR]; # SU
:: Internal Force Fields: [# PWR / # Strength]; # SU

: '''<u>Science Systems</u>'''
:: Rating # (+# general test) [# PWR]; # SU
:: Laboratories: # (+#% general test); # SU
:: Specialized Systems: # (description +#% specialized test); # SU


===Tactical Systems (xx SU)===
: '''<u>[Beam Weapon] Control Room:</u>''' # SU

: '''<u>[Beam Weapon by location]:</u>''' # SU 
:: Type: 
::: Damage: ## [# PWR] 
::: Emitters: ## (up to # shots/round) 
::: Auto-Phaser Interlock: Accuracy [values] 
:: Range: [values] 
:: Location: 
:: Firing Arc: ### degrees; # SU
:: Firing Modes: [type]; # SU

: '''<u>[Missile Weapon] Control Room:</u>''' # SU

: '''<u>[Missile Weapon by location]:</u>''' # SU 
:: Standard Load: missile type (### damage) [# PWR]
:: Spread: #
:: Range: [values] 
:: Targeting System: Accuracy [values] 
:: Location: 
:: Firing Arc: 

: '''<u>[Missile Weapon]s Carried:</u>''' #; # SU

: '''<u>Threat Assessment/Tracking/Targeting System:</u>''' class; # SU [# PWR] 
:: Strength: #; Bonus: +#%

: '''<u>Deflector Shields (Forward, Starboard, Port, Aft):</u>''' # SU (x4)
:: Shield Generator: 
::: Class # (Protection ###) [## PWR/shield]
:: Shield Grid: Type x (#% increase to ### Protection)
:: Subspace Field Distortion Amplifiers: 
::: Class x (Threshold ###)
:: Recharging System: Class # (## seconds)
:: Backup Shield Generators: # (# per shield); # SU

: '''<u>Auto-Destruct:</u>''' # SU

===Auxiliary Spacecraft Systems (xx SU)===
: Shuttlebays: 
:: types, Size x (xx SU)

==Flight II Configuration (if applicable)==

==Production==

==Notes==

==References==
<references/>


[[Category: Ship classes|{{PAGENAME}}]]
[[Category: ship category, such as 'Transports'|{{PAGENAME}}]]