New Star Software Forum Index New Star Software
Discussions regarding the future StarShip Tracker (SST) and the New Star Universe.
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Battle Vibro-Claw Goodness

 
Post new topic   Reply to topic    New Star Software Forum Index -> BattleTech Design Forum
View previous topic :: View next topic  
Author Message
Boilerman
Lieutenant
Lieutenant


Joined: 06 Jun 2003
Posts: 385
Location: SLC Utah

PostPosted: Wed Sep 20, 2006 1:42 am    Post subject: Battle Vibro-Claw Goodness Reply with quote

No fluff, just a design.

Code:
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Wolverine BA 
Tech/Era:      Inner Sphere / 2800 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Basic Stealth

------------------------------------------------------------------
Type/Model:    Wolverine BA
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    5 Points Basic Stealth                 3       275

Manipulators:
  Left Arm:    Battle Vibro-Claw                      0        50
  Right Arm:   Battle Vibro-Claw                      0        50

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Machine Gun                          LA        50     1       100
Machine Gun                          RA        50     1       100
------------------------------------------------------------------
TOTALS:                                               5       750
Slots & Mass Left:                                    3         0

Calculated Factors:
Total Cost:     302,000 C-Bills
Battle Value:   33 (198 for 6)  Weapon Value: 12 (Ratio=.36)
Cost per BV:    9,151.52
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/-/-   Overheat: 0
                Point Value: 2    Specials: mec, car6

CBT:RPG Data:   Armor Value (M/B/E/X): 7/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor

_________________
Good judgement comes from experience. Experience comes from bad judgement.
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    New Star Software Forum Index -> BattleTech Design Forum All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group