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Battle Vibro-Claw Goodness

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Joined: 06 Jun 2003
Posts: 385
Location: SLC Utah

PostPosted: Wed Sep 20, 2006 1:42 am    Post subject: Battle Vibro-Claw Goodness Reply with quote

No fluff, just a design.

        Classic BattleTech Battle Armor Technical Readout

Type/Model:    Wolverine BA 
Tech/Era:      Inner Sphere / 2800 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Basic Stealth

Type/Model:    Wolverine BA
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    5 Points Basic Stealth                 3       275

  Left Arm:    Battle Vibro-Claw                      0        50
  Right Arm:   Battle Vibro-Claw                      0        50

Weapons and Equipment                Loc     Shots  Slots    Mass
Machine Gun                          LA        50     1       100
Machine Gun                          RA        50     1       100
TOTALS:                                               5       750
Slots & Mass Left:                                    3         0

Calculated Factors:
Total Cost:     302,000 C-Bills
Battle Value:   33 (198 for 6)  Weapon Value: 12 (Ratio=.36)
Cost per BV:    9,151.52
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/-/-   Overheat: 0
                Point Value: 2    Specials: mec, car6

CBT:RPG Data:   Armor Value (M/B/E/X): 7/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor

Good judgement comes from experience. Experience comes from bad judgement.
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