Build:Space Station Personnel Systems
11.3 Personnel Systems
The average crew on a station tends to be 6 per 100 SUs. The station is considered to have cruiser-like manning requirements, for the purpose of quarters and crew breakdown (species-dependent). However, for a station with a specific purpose, use a crew breakdown that suits the purpose for that species. For example, a hospital station would have a similar crew breakdown and quarters allowance as a medical ship.
11.3.1 Mercantile Facilities
Cost: 8 per rating
Power Requirement: 2 Power per rating per round of use
Many stations have bars, restaurants, stores, gift shops, expensive boutiques and even brothels. Aboard starbases with a relatively high mercentile rating, some recreation items, such as holodecks, may be run by merchants.
Table
| Rating | SUs | Notes |
|---|---|---|
| 1 | 8 | 1 bar and 2 stores selling basic goods |
| 2 | 16 | 1 bar/restaurant and 5 stores |
| 3 | 24 | 1 bar/restaurant and 8 stores (with some luxury goods) |
| 4 | 32 | 12 establishments |
| 5 | 40 | 15 establishments |
| 6 | 48 | 18 establishments |
| 7 | 56 | 21 establishments |
| 8 | 64 | 24 establishments (with some rare goods) |
| 9 | 72 | 27 establishments |
| 10 | 80 | 30+ establishments (find anything) |