24th century

From Starfleet Command
Revision as of 14:27, 24 September 2025 by Dan (talk | contribs) (→‎Summary)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Summary

  • Early century: Most users abandon the various civilian Hubble class runabout variants.[2]
  • Surveys conducted throughout the 23rd and 24th centuries indicate Terrans mistakenly believe military activity in orbit of Earth came to a full stop and that Vulcans ended up providing defenses after World War III.[3]
  • Sales of Star Fleet-designed light or medium transports remain sluggish.[4]
"Old Star Fleet transports still don't sell so good."
  • Well into: Private security enterprises are tolerated, even if their exploits at times conflict with general UFP interests.[5]

Decades

Events

  • Average ship bridge sizes increase in the classes designed in this century.[6]
  • Early century: A series of treaties with Orion groups ensures safe passage for transports moving inside the Federation space near Beta Rigel.[8]
  • Early century: Casino gambling is outlawed on Argelius II over concerns of violence.[9]

References






23rd century Category:Timeline 25th century