Acamar III

From Starfleet Command
Revision as of 09:17, 5 October 2024 by Dan (talk | contribs) (→‎History)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Acamar III
Political Specifications
Designation TBD
Affiliation Unaligned
Location Acamar system
Sector
Quadrant
World Status TBD
Orbital Characteristics
Orbit 3rd
Orbital Duration 382.3[1]
Physical Characteristics
Class TBD
Rotation Duration 32[1]
Satellites none[1]
Atmospheric Density slightly greater than Earth[1]
Gravity (g) 1.3[1]
Water Area (%) 30%[1]
Population Data
Dominant Lifeform TBD
Sentient Species Acamarian[1]
Society Type supreme executive with advising council


System Layout:

Acamar: Acamar I · Acamar II · Acamar III · belt· Acamar IV

Astronomical Data

Names

  • add "also known as" names here (no wikilinks)

Satellites

Natural

  • none

Artificial

  • add in significant space stations, ship yards, etc. here

History

  • 2235: The Orions are driven off Acamar III when their licensed strip-mining proves to cause serious environmental problems.[1]
The year is conjecture.
  • 2238: The Orions decide to cease all attempts to invade and conquer Acamar III.[1]
Three years following expulsion.
  • 2240: The Clan Wars begin, as Acamarians squabble over political control of the interclan council.[1]
Date of start is conjecture.
  • 2264: The Clan Wars end after massive devastation to the planet.[1]
Date of conclusion is conjecture.
  • 2266: The Ruling Council is formed and Maran, leader of clan Shova, is named Sovereign of Acamar III.[1]
  • 2268: Several clans—unwilling to support the new power structure—agree to banishment from the planet and form the Gatherers, a parasitic network of nomadic pirates.[1]
  • 2366: Star Fleet intervenes in Gatherer activities impacting Federation assets. As a result, discussions between the Acamarians and Gatherers on resettlement begin.[1]
  • 2368: All Gatherers have returned to Acamar III, by agreement.[1]

Important Locations

  • list known locations that have game implications (ex: defense bases, depots, etc.); otherwise, "None"

Notes

References

  1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Planets of the UFP, pp 09 - 14