Galactic: Conflict in the Stars

Discussing (currently): GURPS, RoboTech, Star Trek & Star Wars

Moderators: Steelpimp, Medron Pryde, Longwalker

Postby Medron Pryde » Thu Nov 01, 2007 12:38 am

I have an Aesiran (old Norse gods) faction in my home grown Civilizations universe. In my universe they are one of the "Big Four" civilizations, with the Pelorans (Related to ancient Celt gods), Shang (Chinese gods), and Roder (Russian gods) being the other three. There are dozens of others representing every major belief system ever on Terra. And then of course there are the Terrans, who've grown up and gone into space themselves, but there is no happy yuppy everybody is at peace and unity stuff that is in Star Trek. The Terrans are nearly as divided as the rest of the galaxy. ;)

But yes, I'm a big fan of the Norse-style culture and they are fun to work with. :)
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Postby rommel twee » Sat Nov 03, 2007 7:21 am

I managed to get a Friday night home alone and decided to try and finish some of the masters I had started up. Made good progress on the Ala-Skan ship masters and got the main hull of the Hargonne Sogna super-dreadnought started. Havent decided 100% on the cargo module style yet though. Ilike what I bashed together in the earlier pics but it isnt close to the original designs done several years back.
The Resolute/Persevere combo command section came out nice. Now to whip up the carrier pods for the Persevere section. The Wrath will have a similar mid-section as the Revere except will have carrier pods for the interceptors on either side. The Reaper Im going to reso in plastic stock as I dont like how the wood version is turning out.

Last but not least, still am trying to decide how to do the 'retro' hull wings for the Mako. Anyway, enjoy.

Ala-Skan Starship mini masters WIP
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Ala-Skan Cruiser and Carrier Transport command sections
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Game rules

Postby rommel twee » Mon Nov 05, 2007 2:19 am

I have been thinking about game rules. Especially with the new Btech fast play Battleforce rules we have been working on. With the ability to add custom weapons to HMPro/Vee/Aero, we could seriously work up some good stats that would translate to a simplified rendition of a record sheet.
This would make creation of aerospace and ground units moocho easy once the tech and weapons are locked in.

Thoughts ?
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Postby Medron Pryde » Mon Nov 05, 2007 3:46 am

I like. :)
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Postby Dan » Mon Nov 05, 2007 11:33 am

Can't go wrong when you have the HM suite.
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Postby Dan » Mon Dec 10, 2007 10:51 am

Hope you don't mind, but I updated the main page of Galactic a bit.
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Postby rommel twee » Mon Dec 10, 2007 1:57 pm

Dan wrote:Hope you don't mind, but I updated the main page of Galactic a bit.


Nope, didnt mind at all. Glad someone else is helping ;)

Finally got the contract for the new house(fingers crossed) sent in. Should know something in the next few days if the seller accepts . If so, we should be fixing and painting over Xmas break and moving right after the new year :D

After getting settled, then it will be back to fun and games.
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Postby Dan » Mon Dec 10, 2007 5:30 pm

rommel twee wrote:
After getting settled, then it will be back to fun and games.


No...no...that's not gonna happen. New home owner myself...still not ready to 'relax' all day come the weekends...too much work. Nice having you here; hope you find your way back some day.

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Postby Medron Pryde » Mon Dec 10, 2007 11:12 pm

Make certain you have a game room.

A game room is one of the golden privileges of home ownership. If the wife objects, note that all your "junk" can go there and not be cluttering the rest of the house. I don't think she'll object then. ;)
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Postby Jimmy the Tulip » Tue Dec 11, 2007 1:45 am

Medron Pryde wrote:A game room is one of the golden privileges of home ownership.


There is a man who knows where-of he speaks.
Amen, Medron Pryde!
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Postby Dan » Tue Dec 11, 2007 8:49 am

I call it my 'war room.' My perfect house will have an office, a library and a war room (and my wife knows we're not allowed to fight in the war room). Right now, I'm lucky to get the first of the three, so it is always a bit crowded.
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Postby rommel twee » Wed Aug 20, 2008 3:31 pm

Medron Pryde wrote:Make certain you have a game room.

A game room is one of the golden privileges of home ownership. If the wife objects, note that all your "junk" can go there and not be cluttering the rest of the house. I don't think she'll object then. ;)


LOL, well the place finally got into is a split level on a slab. The joy of that ? The 'crawl' space has a 4 & 1/2 foot height and a concrete floor with lights :) So now when I say that I am going down into the hole, I really am. Will have to post pics of the lab as soon as I get my 'walls' built.

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Re: Galactic: Conflict in the Stars

Postby rommel twee » Tue Aug 04, 2009 1:53 pm

Blowing the dust off this joint :fadein: Have been posting over at Star Rangers with some of the revised ship designs. Well now it seems Galactic might be going big time. With new masters in tow, I will be setting up shop for a while at IWM. They will be casting up the first releases in November. So heres hoping....
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