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New Star Software Discussions regarding the future StarShip Tracker (SST) and the New Star Universe.
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Mon Aug 21, 2006 12:08 pm Post subject: New BattleTech Campaign Units |
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Ok. Here are the units that I have designed so far that we are using in the campaign. _________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Mon Aug 21, 2006 12:08 pm Post subject: |
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Code: | BattleMech Technical Readout
Type/Model: Phoenix Hawk IIC LAM
Tech: Mixed Tech / 3055
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 80 tons
Chassis: Endo Steel (C)
Power Plant: 400 XL Fusion (C)
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Ferro-Fibrous
Armament:
2 Large Pulse Lasers(C)
1 Improved C³ CPU (IS)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Phoenix Hawk IIC LAM
Mass: 80 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel (C) 7 4.00
(Endo Steel Loc: 2 LA, 3 RA, 1 LL, 1 RL)
Engine: 400 XL Fusion 10 26.25
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double (C) [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 235 (C) 7 12.24
(Armor Crit Loc: 2 LA, 2 RA, 1 RT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 35
Center Torso (Rear): 15
L/R Side Torso: 17 24/24
L/R Side Torso (Rear): 10/10
L/R Arm: 13 26/26
L/R Leg: 17 28/28
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Large Pulse Laser (C) RT 10 2 6.00
1 Large Pulse Laser (C) LT 10 2 6.00
1 Improved C³ CPU (IS) RT 0 2 2.50
1 Targeting Computer (C)LT 3 3.00
5 Standard Jump Jets: 5 5.00
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS: 20 63 71.99
Crits & Tons Left: 15 8.01
Calculated Factors:
Total Cost: 22,246,079 C-Bills
Battle Value: 2,017 (+223 for C³)
Cost per BV: 11,029.29
Weapon Value: 2,407 / 2,407 (Ratio = 1.19 / 1.19)
Damage Factors: SRDmg = 22; MRDmg = 19; LRDmg = 14
BattleForce2: MP: 5J, Armor/Structure: 6/5
Damage PB/M/L: 4/2/2, Overheat: 0
Class: MA; Point Value: 20
Specials: c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Mon Aug 21, 2006 12:10 pm Post subject: |
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Code: | BattleMech Technical Readout
Type/Model: Highlander IIC Chris
Tech: Mixed Tech / 3060
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 90 tons
Chassis: SL-XT Modified Standard (C)
Power Plant: 270 Fusion (C)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 3 Prentiss-IIIA Standard Jump Jets
Jump Capacity: 90 meters
Armor Type: Arcadia Compound Delta VII Ferro-Fibrous
Armament:
1 Gauss Rifle(C)
1 Streak LRM 15(C)
1 ER Medium Laser(C)
2 Streak SRM 6s(C)
1 Series PPS-VIII Medium Pulse Laser(C)
1 ER Small Laser(C)
1 Improved C³ CPU (IS)
Manufacturer: Arcadia BattleMech Plant CM-T15
Location: (Unknown)
Communications System: C-XII Series B4 GDS
Targeting & Tracking System: C-12 Mk. III with Artemis IV FCS
--------------------------------------------------------
Type/Model: Highlander IIC Chris
Mass: 90 tons
Equipment: Crits Mass
Int. Struct.: 138 pts Standard (C) 0 9.00
Engine: 270 Fusion 6 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks: 12 Double (C) [24] 4 2.00
(Heat Sink Loc: 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 .00
Armor Factor: 278 (C) 7 14.50
(Armor Crit Loc: 2 LA, 2 RA, 3 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 40
Center Torso (Rear): 17
L/R Side Torso: 19 28/28
L/R Side Torso (Rear): 10/10
L/R Arm: 15 30/30
L/R Leg: 19 38/38
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Gauss Rifle (C) RA 1 24 9 15.00
(Ammo Locations: 3 RT)
1 Streak LRM 15 (C) RT 5 24 6 10.00
(Ammo Locations: 3 LT)
1 ER Medium Laser (C) LT 5 1 1.00
2 Streak SRM 6s (C) LA 8 15 5 7.00
(Ammo Locations: 1 LT)
1 Medium Pulse Laser (C) LT 4 1 2.00
1 ER Small Laser (C) LT 2 1 .50
1 Improved C³ CPU (IS) RT 0 2 2.50
3 Standard Jump Jets: 3 6.00
(Jump Jet Loc: 1 LT, 1 RT, 1 CT)
--------------------------------------------------------
TOTALS: 25 69 90.00
Crits & Tons Left: 9 .00
Calculated Factors:
Total Cost: 11,442,655 C-Bills
Battle Value: 2,776 (+374 for C³)
Cost per BV: 4,121.99
Weapon Value: 4,531 / 3,707 (Ratio = 1.63 / 1.34)
Damage Factors: SRDmg = 59; MRDmg = 37; LRDmg = 14
BattleForce2: MP: 3J, Armor/Structure: 7/7
Damage PB/M/L: 8/7/3, Overheat: 0
Class: MA; Point Value: 28
Specials: c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Aug 25, 2006 9:10 am Post subject: |
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This is working on my recollection of the Bandit hovercraft that Matt drove and is I think accurate. Please tell me if I got anything wrong.
Code: | BattleTech Vehicle Technical Readout
THB Weapons
Type/Model: Bandit Hovercraft Prime X
Tech: Inner Sphere / 3025
Config: Hovercraft Omni
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 215 VOX Fusion
Cruise Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type: Protech 5 Standard
Armament:
1 TAG
3 Medium Lasers
2 SRM 2s
1 Angel ECM (THB)
1 Improved C³ CPU
Manufacturer: Blackwell Corporation
Location: Outreach
Communications System: Dalban StarLink II
Targeting & Tracking System: Garret E5a
--------------------------------------------------------
Type/Model: Bandit Hovercraft Prime X
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 215 Fusion 0 9.50
Shielding & Transmission Equipment: 0 5.00
Cruise MP: 9
Flank MP: 14
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Lift Equipment: 0 5.00
Turret Equipment (Locked): 0 1.00
Armor Factor: 176 pts Standard 0 11.00
Internal Armor
Structure Value
Front: 5 42
Left / Right Sides: 5 40/40
Rear: 5 32
Turret: 5 22
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 TAG Turret 0 1 1.00
3 Medium Lasers Turret 9 3 3.00
2 SRM 2s Front 0 50 3 3.00
1 Angel ECM (THB) Body 0 1 1.50
1 Improved C³ CPU Body 0 1 2.50
--------------------------------------------------------
TOTALS: 9 9 50.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 7,434,167 C-Bills
Battle Value: 638 (+63 for C³)
Cost per BV: 11,652.3
Weapon Value: 575 / 575 (Ratio = .90 / .90)
Damage Factors: SRDmg = 16; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 9H, Armor/Structure: 0 / 7
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GM; Point Value: 6
Specials: omni, ecm, tag, c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Aug 25, 2006 9:21 am Post subject: |
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And here is the Fafnir, according to memory again.
Code: | BattleMech Technical Readout
Type/Model: Fafnir FNR Bob
Tech: Mixed Tech / 3063
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 100 tons
Chassis: Foundation Type 220 Endo Steel (IS)
Power Plant: 300 Vlar Fusion (IS)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Durallex Heavy Special V2 Standard
Armament:
2 Heavy Gauss Rifles(IS)
2 ER Medium Lasers(IS)
1 Improved C³ CPU(IS)
Manufacturer: Defiance Industries of Hesperus II
Location: Hesperus II
Communications System: Angst Discom
Targeting & Tracking System: Angst Accuracy
--------------------------------------------------------
Type/Model: Fafnir FNR Bob
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Endo Steel (IS) 14 5.00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double (IS) [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 307 (IS) 0 19.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 16
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Heavy Gauss Rifle (IS)RT 2 36 20 27.00
(Ammo Locations: 1 HD, 2 LA, 2 RA, 2 LL, 2 RL)
1 Heavy Gauss Rifle (IS)LT 2 11 18.00
1 ER Medium Laser (IS) RA 5 1 1.00
1 ER Medium Laser (IS) LA 5 1 1.00
1 Improved C³ CPU (IS) CT 0 2 2.50
CASE Equipment: (IS) LT RT 2 1.00
--------------------------------------------------------
TOTALS: 14 78 100.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 12,490,000 C-Bills
Battle Value: 2,333 (+286 for C³)
Cost per BV: 5,353.62
Weapon Value: 2,482 / 2,482 (Ratio = 1.06 / 1.06)
Damage Factors: SRDmg = 30; MRDmg = 29; LRDmg = 7
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 6/5/2, Overheat: 0
Class: MA; Point Value: 23
Specials: c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Aug 25, 2006 9:29 am Post subject: |
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And this is what I get for Katherine's Viking.
Code: | BattleMech Technical Readout
Type/Model: Viking VKG Kat
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 90 tons
Chassis: GC Type 1 Endo Steel Endo Steel
Power Plant: 270 GM Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: GC Slab Standard
Armament:
2 LRM 20s w/ Artemis IV
2 LRM 15s w/ Artemis IV
2 Small Lasers
1 Improved C³ CPU
Manufacturer: Grumium Creations
Location: Grumium / FRR (GC)
Communications System: GC Wave 12B
Targeting & Tracking System: GC MultiTrac System Type 6
--------------------------------------------------------
Type/Model: Viking VKG Kat
Mass: 90 tons
Equipment: Crits Mass
Int. Struct.: 138 pts Endo Steel 14 4.50
(Endo Steel Loc: 1 HD, 4 LA, 4 RA, 3 LT, 2 RT)
Engine: 270 Fusion 6 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 248 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 33
Center Torso (Rear): 10
L/R Side Torso: 19 31/31
L/R Side Torso (Rear): 7/7
L/R Arm: 15 30/30
L/R Leg: 19 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 20 w/ Artemis IV RA 6 24 10 15.00
(Ammo Locations: 2 LT, 2 RT)
1 LRM 20 w/ Artemis IV LA 6 6 11.00
1 LRM 15 w/ Artemis IV RT 5 24 7 11.00
(Ammo Locations: 1 LT, 2 RT)
1 LRM 15 w/ Artemis IV LT 5 4 8.00
1 Small Laser RT 1 1 .50
1 Small Laser LT 1 1 .50
1 Improved C³ CPU CT 0 2 2.50
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 24 74 90.00
Crits & Tons Left: 4 .00
Calculated Factors:
Total Cost: 11,613,750 C-Bills
Battle Value: 1,731 (+273 for C³)
Cost per BV: 6,709.27
Weapon Value: 2,322 / 1,941 (Ratio = 1.34 / 1.12)
Damage Factors: SRDmg = 12; MRDmg = 35; LRDmg = 20
BattleForce2: MP: 3, Armor/Structure: 6/7
Damage PB/M/L: 5/5/5, Overheat: 1
Class: MA; Point Value: 17
Specials: if, c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Aug 25, 2006 9:38 am Post subject: |
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And on a lark I came up with this upgrade to Kat's Viking. I like it because it lowers the complexity for her of using the design. Please tell me what you think.
Code: | BattleMech Technical Readout
INSUFFICIENT AMMO
Type/Model: Viking VKG Kat C
Tech: Mixed Tech / 3060
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 90 tons
Chassis: GC Type 1 Endo Steel Endo Steel (IS)
Power Plant: 270 GM Fusion (IS)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: GC Slab Standard
Armament:
2 Streak LRM 20s (C)
2 Streak LRM 15s (C)
2 Small Lasers(IS)
2 Machine Guns(IS)
2 Machine Guns (C)
1 Improved C³ CPU(IS)
Manufacturer: Grumium Creations
Location: Grumium / FRR (GC)
Communications System: GC Wave 12B
Targeting & Tracking System: GC MultiTrac System Type 6
--------------------------------------------------------
Type/Model: Viking VKG Kat C
Mass: 90 tons
Equipment: Crits Mass
Int. Struct.: 138 pts Endo Steel (IS) 14 4.50
(Endo Steel Loc: 1 HD, 4 LA, 4 RA, 3 LT, 2 RT)
Engine: 270 Fusion 6 14.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double (IS) [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 248 (IS) 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 33
Center Torso (Rear): 10
L/R Side Torso: 19 31/31
L/R Side Torso (Rear): 7/7
L/R Arm: 15 30/30
L/R Leg: 19 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Streak LRM 20 (C) RA 6 30 10 15.00
(Ammo Locations: 1 RA, 2 LT, 2 RT)
1 Streak LRM 20 (C) LA 6 5 10.00
1 Streak LRM 15 (C) RT 5 32 7 11.00
(Ammo Locations: 1 LT, 3 RT)
1 Streak LRM 15 (C) LT 5 3 7.00
1 Small Laser (IS) RT 1 1 .50
1 Small Laser (IS) LT 1 1 .50
1 Machine Gun (IS) LL 0 100 2 1.00
(Ammo Locations: 1 LT)
1 Machine Gun (C) LL 0 1 .25
1 Machine Gun (IS) RL 0 1 .50
1 Machine Gun (C) RL 0 1 .25
1 Improved C³ CPU (IS) CT 0 2 2.50
CASE Equipment: (IS) LT RT 2 1.00
--------------------------------------------------------
TOTALS: 24 77 90.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 13,305,700 C-Bills
Battle Value: 2,545 (+438 for C³)
Cost per BV: 5,228.17
Weapon Value: 4,363 / 2,815 (Ratio = 1.71 / 1.11)
Damage Factors: SRDmg = 62; MRDmg = 46; LRDmg = 27
BattleForce2: MP: 3, Armor/Structure: 6/7
Damage PB/M/L: 9/6/6, Overheat: 1
Class: MA; Point Value: 25
Specials: c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Aug 25, 2006 9:44 am Post subject: |
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And here is the Burke modified to use C3i so we can make use of it better in the future.
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Burke X
Tech: Inner Sphere / 3050
Config: Tracked Vehicle
Rules: Level 2-FA, Standard design
Mass: 75 tons
Power Plant: 150 GM Fusion
Cruise Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Armor Type: Acbar 55 Ferro-Fibrous
Armament:
1 LRM 5
3 Chaulk Model 25 PPCs
1 Improved C³ CPU
Manufacturer: Ford Military Limited
Location: (Unknown)
Communications System: 1 Drivion 300
Targeting & Tracking System: Scope 30 RNDST
--------------------------------------------------------
Type/Model: Burke X
Mass: 75 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 7.50
Engine: 150 Fusion 0 5.50
Shielding & Transmission Equipment: 0 2.75
Cruise MP: 2
Flank MP: 3
Heat Sinks: 30 Single 0 20.00
Cockpit & Controls: 0 3.75
Crew: 5 Members 0 .00
Turret Equipment: 0 2.10
Armor Factor: 108 pts Ferro-Fibrous 2 6.00
Internal Armor
Structure Value
Front: 8 30
Left / Right Sides: 8 20/20
Rear: 8 16
Turret: 8 22
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LRM 5 Front 0 24 2 3.00
3 PPCs Turret 30 3 21.00
1 Improved C³ CPU Body 0 1 2.50
--------------------------------------------------------
TOTALS: 30 8 74.10
Items & Tons Left: 12 .90
Calculated Factors:
Total Cost: 4,275,250 C-Bills
Battle Value: 558 (+201 for C³)
Cost per BV: 7,661.74
Weapon Value: 501 / 501 (Ratio = .90 / .90)
Damage Factors: SRDmg = 26; MRDmg = 21; LRDmg = 8
BattleForce2: MP: 2T, Armor/Structure: 0 / 5
Damage PB/M/L: 2/3/3, Overheat: 0
Class: GH; Point Value: 6
Specials: c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Aug 25, 2006 9:48 am Post subject: |
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And here is the Schiltron with a slight mod. Hope you like.
Code: | BattleTech Vehicle Technical Readout
THB Weapons
Type/Model: Schiltron X
Tech: Inner Sphere / 3050
Config: Wheeled Omni Vehicle
Rules: Level 3, Standard design
Mass: 80 tons
Power Plant: 220 DAV XL Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Protech 12 Ferro-Fibrous
Armament:
2 Arrow IV Systems
2 Medium Lasers
4 Small Lasers
1 Angel ECM (THB)
1 Bloodhound Probe
1 Improved C³ CPU
Manufacturer: Bulldog Enterprises
Location: Prosperina, Northwind
Communications System: Sipher CommSys 1
Targeting & Tracking System: TargiTrack 717
--------------------------------------------------------
Type/Model: Schiltron X
Mass: 80 tons
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 8.00
Engine: 220 XL Fusion 2 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment (Locked): 0 2.00
Armor Factor: 179 pts Ferro-Fibrous 2 10.00
Internal Armor
Structure Value
Front: 8 46
Left / Right Sides: 8 34/34
Rear: 8 25
Turret: 8 40
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Arrow IV Systems Front 0 40 3 38.00
2 Medium Lasers Turret 6 2 2.00
4 Small Lasers Turret 4 4 2.00
1 Angel ECM (THB) Body 0 1 1.50
1 Bloodhound Probe Body 0 1 2.00
1 Improved C³ CPU Body 0 1 2.50
--------------------------------------------------------
TOTALS: 10 16 79.50
Items & Tons Left: 5 .50
Calculated Factors:
Total Cost: 14,662,083 C-Bills
Battle Value: 834 (+54 for C³)
Cost per BV: 17,580.44
Weapon Value: 1,027 / 1,027 (Ratio = 1.23 / 1.23)
Damage Factors: SRDmg = 34; MRDmg = 25; LRDmg = 23
BattleForce2: MP: 3W, Armor/Structure: 0 / 7
Damage PB/M/L: 4/3/4, Overheat: 0
Class: GA; Point Value: 8
Specials: omni, ecm, c3i, prb, artA |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Sun Sep 03, 2006 8:46 am Post subject: |
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I replaced the ERMLs on Bob's 'Mech with CERMLs and the design seems to work well.
We played a training battle today because the D&D session fell through. We another player who would like to do a No Dachi so I offered to do some tweaking on the basic design. Also, can you say yes or no on the idea of giving Katherine the Streak LRMs? I found today that there is a LOT of rolling to keep them running. *sighs* It would be easier for her to play with them if they were Streaks. Alot easier.
Finally, Chris saw my Phoenix Hawk IIC LAM and drooled all over it. He wants one for himself instead of the Highlander IIC. Maybe we can figure a story line where we have been working together and are testing the design together...
What do you think? _________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Sep 15, 2006 9:32 am Post subject: |
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And here is the No-Dachi I setup for Andrew IIRC. It allows him to pretty much be a nasty sword-wielding fighter the way he wants to be. What do you think?
Code: | BattleMech Technical Readout
Type/Model: No-Dachi NDA-X
Tech: Mixed Tech / 3060
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 70 tons
Chassis: Foundation CMRFa7 Endo Steel (IS)
Power Plant: 350 Magna 350 XL XL Fusion (IS)
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Starshield A Standard
Armament:
2 ER Large Lasers (C)
2 ER Medium Lasers (C)
4 Medium Pulse Lasers (C)
1 Flamer (C)
1 ER Small Laser (C)
1 ER Micro Laser (C)
1 Angel ECM Suite (C)
1 Improved C³ CPU(IS)
Manufacturer: Cosby Battlemech Research Firm
Location: Vega
Communications System: Garret T11-A
Targeting & Tracking System: Garret D5j
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Type/Model: No-Dachi NDA-X
Mass: 70 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 107 pts Endo Steel (IS) 14 3.50
(Endo Steel Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Engine: 350 XL Fusion 12 14.75
Walking MP: 5 [6]
Running MP: 8 [9]
Jumping MP: 0
Heat Sinks: 15 Double (IS) [30] 3 5.00
(Heat Sink Loc: 1 LA)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer (IS): 6 .00
Actuators: L: Sh+UA R: Sh+UA+LA+H 14 .00
Armor Factor: 208 (IS) 0 13.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 35
Center Torso (Rear): 8
L/R Side Torso: 15 21/21
L/R Side Torso (Rear): 8/8
L/R Arm: 11 21/21
L/R Leg: 15 28/28
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER Large Laser (C) RT 12 1 4.00
1 ER Large Laser (C) LT 12 1 4.00
1 ER Medium Laser (C) RT 5 1 1.00
1 ER Medium Laser (C) LT 5 1 1.00
4 Medium Pulse Lasers (C)LA 16 4 8.00
1 Flamer (C) HD 3 1 .50
1 ER Small Laser (C) RT 2 1 .50
1 ER Micro Laser (C) RT 1 1 .25
1 Angel ECM Suite (C) LT 0 2 1.50
1 Improved C³ CPU (IS) CT 0 2 2.50
1 Sword RH 5 3.50
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TOTALS: 56 78 70.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 20,419,011 C-Bills
Battle Value: 2,068 (+421 for C³)
Cost per BV: 9,873.8
Weapon Value: 3,369 / 3,369 (Ratio = 1.63 / 1.63)
Damage Factors: SRDmg = 38; MRDmg = 24; LRDmg = 10
BattleForce2: MP: 5, Armor/Structure: 5/3
Damage PB/M/L: 5/4/1, Overheat: 4
Class: MH; Point Value: 21
Specials: ecm, c3i
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_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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Medron Pryde Betatester


Joined: 26 May 2003 Posts: 4547 Location: Rochester, Minnesnowta
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Posted: Fri Sep 15, 2006 9:36 am Post subject: |
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And here is Katherine's Kraken...ok...this could be evil.
Code: | BattleMech Technical Readout
Type/Model: Kraken Kat
Tech: Mixed Tech / 3055
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 100 tons
Chassis: Standard (C)
Power Plant: 300 XL Fusion (C)
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
4 Gauss Rifles(C)
1 Improved C³ CPU (IS)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
Type/Model: Kraken Kat
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Standard (C) 0 10.00
Engine: 300 XL Fusion 10 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double (C) [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 304 (C) 0 19.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 13
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle (C) RA 1 40 11 17.00
(Ammo Locations: 2 LT, 3 RT)
1 Gauss Rifle (C) LA 1 6 12.00
1 Gauss Rifle (C) RT 1 6 12.00
1 Gauss Rifle (C) LT 1 6 12.00
1 Improved C³ CPU (IS) CT 0 2 2.50
--------------------------------------------------------
TOTALS: 4 62 100.00
Crits & Tons Left: 16 .00
Calculated Factors:
Total Cost: 24,360,000 C-Bills
Battle Value: 2,504 (+449 for C³)
Cost per BV: 9,728.43
Weapon Value: 4,134 / 4,134 (Ratio = 1.65 / 1.65)
Damage Factors: SRDmg = 43; MRDmg = 43; LRDmg = 28
BattleForce2: MP: 3, Armor/Structure: 8/6
Damage PB/M/L: 7/6/6, Overheat: 0
Class: MA; Point Value: 25
Specials: c3i |
_________________ Medron Pryde - A Proud Browncoat
P.R.I. - The home of BattleTech Programs and files.
"Our thoughts form the universe. They are always important." R.I.P. |
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